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Parameter/Item Misc Cleanup (#1201)

* Misc parameter cleanup

* More cleanup

* More cleanup

* ia4, more readable

* More comments

* PR Suggestion
This commit is contained in:
engineer124 2022-04-24 00:41:17 +10:00 committed by GitHub
parent 924c10d2d3
commit 1e03b662f2
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 148 additions and 121 deletions

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@ -1,5 +1,6 @@
<Root>
<File Name="do_action_static" Segment="7">
<!-- English -->
<Texture Name="gAttackDoActionENGTex" OutName="attack_eng" Format="ia4" Width="48" Height="16" Offset="0x0"/>
<Texture Name="gCheckDoActionENGTex" OutName="check_eng" Format="ia4" Width="48" Height="16" Offset="0x180"/>
<Texture Name="gEnterDoActionENGTex" OutName="enter_eng" Format="ia4" Width="48" Height="16" Offset="0x300"/>
@ -10,7 +11,7 @@
<Texture Name="gDiveDoActionENGTex" OutName="dive_eng" Format="ia4" Width="48" Height="16" Offset="0xA80"/>
<Texture Name="gFasterDoActionENGTex" OutName="faster_eng" Format="ia4" Width="48" Height="16" Offset="0xC00"/>
<Texture Name="gThrowDoActionENGTex" OutName="throw_eng" Format="ia4" Width="48" Height="16" Offset="0xD80"/>
<Texture Name="gUnusedNaviDoActionENGTex" OutName="navi_unused_eng" Format="i4" Width="48" Height="16" Offset="0xF00"/>
<Texture Name="gUnusedNaviDoActionENGTex" OutName="navi_unused_eng" Format="ia4" Width="48" Height="16" Offset="0xF00"/>
<Texture Name="gClimbDoActionENGTex" OutName="climb_eng" Format="ia4" Width="48" Height="16" Offset="0x1080"/>
<Texture Name="gDropDoActionENGTex" OutName="drop_eng" Format="ia4" Width="48" Height="16" Offset="0x1200"/>
<Texture Name="gDownDoActionENGTex" OutName="down_eng" Format="ia4" Width="48" Height="16" Offset="0x1380"/>
@ -29,6 +30,8 @@
<Texture Name="gNum6DoActionENGTex" OutName="num_6_eng" Format="ia4" Width="48" Height="16" Offset="0x2700"/>
<Texture Name="gNum7DoActionENGTex" OutName="num_7_eng" Format="ia4" Width="48" Height="16" Offset="0x2880"/>
<Texture Name="gNum8DoActionENGTex" OutName="num_8_eng" Format="ia4" Width="48" Height="16" Offset="0x2A00"/>
<!-- German -->
<Texture Name="gAttackDoActionGERTex" OutName="attack_ger" Format="ia4" Width="48" Height="16" Offset="0x2B80"/>
<Texture Name="gCheckDoActionGERTex" OutName="check_ger" Format="ia4" Width="48" Height="16" Offset="0x2D00"/>
<Texture Name="gEnterDoActionGERTex" OutName="enter_ger" Format="ia4" Width="48" Height="16" Offset="0x2E80"/>
@ -39,7 +42,7 @@
<Texture Name="gDiveDoActionGERTex" OutName="dive_ger" Format="ia4" Width="48" Height="16" Offset="0x3600"/>
<Texture Name="gFasterDoActionGERTex" OutName="faster_ger" Format="ia4" Width="48" Height="16" Offset="0x3780"/>
<Texture Name="gThrowDoActionGERTex" OutName="throw_ger" Format="ia4" Width="48" Height="16" Offset="0x3900"/>
<Texture Name="gUnusedNaviDoActionGERTex" OutName="navi_unused_ger" Format="i4" Width="48" Height="16" Offset="0x3A80"/>
<Texture Name="gUnusedNaviDoActionGERTex" OutName="navi_unused_ger" Format="ia4" Width="48" Height="16" Offset="0x3A80"/>
<Texture Name="gClimbDoActionGERTex" OutName="climb_ger" Format="ia4" Width="48" Height="16" Offset="0x3C00"/>
<Texture Name="gDropDoActionGERTex" OutName="drop_ger" Format="ia4" Width="48" Height="16" Offset="0x3D80"/>
<Texture Name="gDownDoActionGERTex" OutName="down_ger" Format="ia4" Width="48" Height="16" Offset="0x3F00"/>
@ -58,6 +61,8 @@
<Texture Name="gNum6DoActionGERTex" OutName="num_6_ger" Format="ia4" Width="48" Height="16" Offset="0x5280"/>
<Texture Name="gNum7DoActionGERTex" OutName="num_7_ger" Format="ia4" Width="48" Height="16" Offset="0x5400"/>
<Texture Name="gNum8DoActionGERTex" OutName="num_8_ger" Format="ia4" Width="48" Height="16" Offset="0x5580"/>
<!-- French -->
<Texture Name="gAttackDoActionFRATex" OutName="attack_fra" Format="ia4" Width="48" Height="16" Offset="0x5700"/>
<Texture Name="gCheckDoActionFRATex" OutName="check_fra" Format="ia4" Width="48" Height="16" Offset="0x5880"/>
<Texture Name="gEnterDoActionFRATex" OutName="enter_fra" Format="ia4" Width="48" Height="16" Offset="0x5A00"/>
@ -68,7 +73,7 @@
<Texture Name="gDiveDoActionFRATex" OutName="dive_fra" Format="ia4" Width="48" Height="16" Offset="0x6180"/>
<Texture Name="gFasterDoActionFRATex" OutName="faster_fra" Format="ia4" Width="48" Height="16" Offset="0x6300"/>
<Texture Name="gThrowDoActionFRATex" OutName="throw_fra" Format="ia4" Width="48" Height="16" Offset="0x6480"/>
<Texture Name="gUnusedNaviDoActionFRATex" OutName="navi_unused_fra" Format="i4" Width="48" Height="16" Offset="0x6600"/>
<Texture Name="gUnusedNaviDoActionFRATex" OutName="navi_unused_fra" Format="ia4" Width="48" Height="16" Offset="0x6600"/>
<Texture Name="gClimbDoActionFRATex" OutName="climb_fra" Format="ia4" Width="48" Height="16" Offset="0x6780"/>
<Texture Name="gDropDoActionFRATex" OutName="drop_fra" Format="ia4" Width="48" Height="16" Offset="0x6900"/>
<Texture Name="gDownDoActionFRATex" OutName="down_fra" Format="ia4" Width="48" Height="16" Offset="0x6A80"/>