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attchaedA/attachedB renamed to parent/child (#358)
* fix colliderinit typo * rename parent/child * cleanup * forgot to change something in functions.h * SpawnAsChild * format
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233 changed files with 584 additions and 585 deletions
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@ -73,11 +73,11 @@ void EnLightbox_Update(Actor* thisx, GlobalContext* globalCtx) {
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EnLightbox* this = THIS;
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if (this->dyna.unk_162 != 0) {
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if (func_8002F5A0(thisx, globalCtx)) {
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if (Actor_HasNoParent(thisx, globalCtx)) {
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this->dyna.unk_162 = 0;
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}
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} else {
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if (func_8002F410(thisx, globalCtx)) {
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if (Actor_HasParent(thisx, globalCtx)) {
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this->dyna.unk_162++;
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} else {
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if (thisx->speedXZ) {
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