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attchaedA/attachedB renamed to parent/child (#358)

* fix colliderinit typo

* rename parent/child

* cleanup

* forgot to change something in functions.h

* SpawnAsChild

* format
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fig02 2020-08-29 18:25:16 -04:00 committed by GitHub
parent 468c592792
commit 1f1b5e39f5
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233 changed files with 584 additions and 585 deletions

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@ -142,9 +142,9 @@ void EnMs_Talk(EnMs* this, GlobalContext* globalCtx) {
}
void EnMs_Sell(EnMs* this, GlobalContext* globalCtx) {
if (func_8002F410(&this->actor, globalCtx) != 0) { // if attached is set
if (Actor_HasParent(&this->actor, globalCtx)) {
Rupees_ChangeBy(-sPrices[BEANS_BOUGHT]);
this->actor.attachedA = NULL;
this->actor.parent = NULL;
this->actionFunc = EnMs_TalkAfterPurchase;
return;
}