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attchaedA/attachedB renamed to parent/child (#358)
* fix colliderinit typo * rename parent/child * cleanup * forgot to change something in functions.h * SpawnAsChild * format
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233 changed files with 584 additions and 585 deletions
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@ -142,9 +142,9 @@ void EnMs_Talk(EnMs* this, GlobalContext* globalCtx) {
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}
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void EnMs_Sell(EnMs* this, GlobalContext* globalCtx) {
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if (func_8002F410(&this->actor, globalCtx) != 0) { // if attached is set
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if (Actor_HasParent(&this->actor, globalCtx)) {
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Rupees_ChangeBy(-sPrices[BEANS_BOUGHT]);
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this->actor.attachedA = NULL;
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this->actor.parent = NULL;
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this->actionFunc = EnMs_TalkAfterPurchase;
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return;
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}
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