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attchaedA/attachedB renamed to parent/child (#358)
* fix colliderinit typo * rename parent/child * cleanup * forgot to change something in functions.h * SpawnAsChild * format
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233 changed files with 584 additions and 585 deletions
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@ -177,7 +177,7 @@ void ItemOcarina_StartSoTCutscene(ItemOcarina* this, GlobalContext* globalCtx) {
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}
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void ItemOcarina_WaitInWater(ItemOcarina* this, GlobalContext* globalCtx) {
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if (func_8002F410(&this->actor, globalCtx)) {
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if (Actor_HasParent(&this->actor, globalCtx)) {
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gSaveContext.eventChkInf[4] |= 8;
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Flags_SetSwitch(globalCtx, 3);
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this->actionFunc = ItemOcarina_StartSoTCutscene;
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