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https://github.com/zeldaret/oot.git
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lifemeter_z.c documentation (#1092)
* lifemeter documentation * Review fixes * Rename oscillator members * Do no use true/false with direction * Rerename oscillators
This commit is contained in:
parent
f4a72303cb
commit
1f300f4a79
4 changed files with 78 additions and 72 deletions
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@ -943,7 +943,7 @@ void func_80078914(Vec3f* arg0, u16 sfxId);
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void HealthMeter_Init(GlobalContext* globalCtx);
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void HealthMeter_Update(GlobalContext* globalCtx);
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void HealthMeter_Draw(GlobalContext* globalCtx);
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void HealthMeter_HandleCriticalAlarm(GlobalContext* globalCtx);
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void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx);
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u32 HealthMeter_IsCritical(void);
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void Lights_PointSetInfo(LightInfo* info, s16 x, s16 y, s16 z, u8 r, u8 g, u8 b, s16 radius, s32 type);
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void Lights_PointNoGlowSetInfo(LightInfo* info, s16 x, s16 y, s16 z, u8 r, u8 g, u8 b, s16 radius);
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@ -645,8 +645,8 @@ typedef struct {
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/* 0x01F8 */ s16 naviCalling;
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/* 0x01FA */ s16 unk_1FA;
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/* 0x01FC */ s16 unk_1FC;
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/* 0x01FE */ s16 unk_1FE;
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/* 0x0200 */ s16 unk_200;
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/* 0x01FE */ s16 heartColorOscillator;
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/* 0x0200 */ s16 heartColorOscillatorDirection;
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/* 0x0202 */ s16 beatingHeartPrim[3];
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/* 0x0208 */ s16 beatingHeartEnv[3];
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/* 0x020E */ s16 heartsPrimR[2];
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@ -655,10 +655,10 @@ typedef struct {
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/* 0x021A */ s16 heartsEnvR[2];
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/* 0x021E */ s16 heartsEnvG[2];
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/* 0x0222 */ s16 heartsEnvB[2];
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/* 0x0226 */ s16 unk_226;
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/* 0x0228 */ s16 unk_228;
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/* 0x022A */ s16 unk_22A;
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/* 0x022C */ s16 unk_22C;
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/* 0x0226 */ s16 unk_226; // Used only in unused functions
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/* 0x0228 */ s16 unk_228; // Used only in unused functions
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/* 0x022A */ s16 beatingHeartOscillator;
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/* 0x022C */ s16 beatingHeartOscillatorDirection;
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/* 0x022E */ s16 unk_22E;
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/* 0x0230 */ s16 unk_230;
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/* 0x0232 */ s16 counterDigits[4]; // used for key and rupee counters
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@ -116,8 +116,8 @@ void HealthMeter_Init(GlobalContext* globalCtx) {
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interfaceCtx->unk_228 = 0x140;
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interfaceCtx->unk_226 = gSaveContext.health;
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interfaceCtx->unk_22A = interfaceCtx->unk_1FE = 0;
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interfaceCtx->unk_22C = interfaceCtx->unk_200 = 0;
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interfaceCtx->beatingHeartOscillator = interfaceCtx->heartColorOscillator = 0;
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interfaceCtx->beatingHeartOscillatorDirection = interfaceCtx->heartColorOscillatorDirection = 0;
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interfaceCtx->heartsPrimR[0] = HEARTS_PRIM_R;
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interfaceCtx->heartsPrimG[0] = HEARTS_PRIM_G;
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@ -146,7 +146,7 @@ void HealthMeter_Init(GlobalContext* globalCtx) {
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void HealthMeter_Update(GlobalContext* globalCtx) {
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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f32 factor = interfaceCtx->unk_1FE * 0.1f;
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f32 factor = interfaceCtx->heartColorOscillator * 0.1f;
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f32 ddFactor;
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s32 type = 0;
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s32 ddType;
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@ -156,17 +156,17 @@ void HealthMeter_Update(GlobalContext* globalCtx) {
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if (interfaceCtx) {}
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if (interfaceCtx->unk_200 != 0) {
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interfaceCtx->unk_1FE--;
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if (interfaceCtx->unk_1FE <= 0) {
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interfaceCtx->unk_1FE = 0;
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interfaceCtx->unk_200 = 0;
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if (interfaceCtx->heartColorOscillatorDirection != 0) {
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interfaceCtx->heartColorOscillator--;
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if (interfaceCtx->heartColorOscillator <= 0) {
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interfaceCtx->heartColorOscillator = 0;
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interfaceCtx->heartColorOscillatorDirection = 0;
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}
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} else {
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interfaceCtx->unk_1FE++;
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if (interfaceCtx->unk_1FE >= 10) {
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interfaceCtx->unk_1FE = 10;
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interfaceCtx->unk_200 = 1;
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interfaceCtx->heartColorOscillator++;
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if (interfaceCtx->heartColorOscillator >= 10) {
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interfaceCtx->heartColorOscillator = 10;
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interfaceCtx->heartColorOscillatorDirection = 1;
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}
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}
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@ -240,11 +240,13 @@ void HealthMeter_Update(GlobalContext* globalCtx) {
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sBeatingHeartsDDEnv[2] = (u8)(bFactor + HEARTS_DD_ENV_B) & 0xFF;
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}
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// Unused
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s32 func_80078E18(GlobalContext* globalCtx) {
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gSaveContext.health = globalCtx->interfaceCtx.unk_226;
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return 1;
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}
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// Unused
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s32 func_80078E34(GlobalContext* globalCtx) {
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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@ -259,6 +261,7 @@ s32 func_80078E34(GlobalContext* globalCtx) {
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return 0;
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}
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// Unused
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s32 func_80078E84(GlobalContext* globalCtx) {
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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@ -298,19 +301,19 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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u32 curColorSet;
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f32 offsetX;
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f32 offsetY;
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s32 i;
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f32 temp1;
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f32 temp2;
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f32 temp3;
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f32 temp4;
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s32 heartIndex;
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f32 halfHeartLength;
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f32 heartCenterX;
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f32 heartCenterY;
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f32 heartTexCoordPerPixel;
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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GraphicsContext* gfxCtx = globalCtx->state.gfxCtx;
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Vtx* sp154 = interfaceCtx->beatingHeartVtx;
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Vtx* beatingHeartVtx = interfaceCtx->beatingHeartVtx;
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s32 curHeartFraction = gSaveContext.health % 0x10;
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s16 totalHeartCount = gSaveContext.healthCapacity / 0x10;
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s16 fullHeartCount = gSaveContext.health / 0x10;
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s32 pad2;
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f32 sp144 = interfaceCtx->unk_22A * 0.1f;
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f32 beatingHeartPulsingSize = interfaceCtx->beatingHeartOscillator * 0.1f;
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s32 curCombineModeSet = 0;
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u8* curBgImgLoaded = NULL;
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s32 ddHeartCountMinusOne = gSaveContext.inventory.defenseHearts - 1;
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@ -325,9 +328,9 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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offsetY = 0.0f;
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offsetX = 0.0f;
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for (i = 0; i < totalHeartCount; i++) {
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if ((ddHeartCountMinusOne < 0) || (i > ddHeartCountMinusOne)) {
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if (i < fullHeartCount) {
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for (heartIndex = 0; heartIndex < totalHeartCount; heartIndex++) {
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if ((ddHeartCountMinusOne < 0) || (heartIndex > ddHeartCountMinusOne)) {
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if (heartIndex < fullHeartCount) {
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if (curColorSet != 0) {
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curColorSet = 0;
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gDPPipeSync(OVERLAY_DISP++);
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@ -336,7 +339,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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gDPSetEnvColor(OVERLAY_DISP++, interfaceCtx->heartsEnvR[0], interfaceCtx->heartsEnvG[0],
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interfaceCtx->heartsEnvB[0], 255);
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}
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} else if (i == fullHeartCount) {
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} else if (heartIndex == fullHeartCount) {
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if (curColorSet != 1) {
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curColorSet = 1;
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gDPPipeSync(OVERLAY_DISP++);
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@ -346,7 +349,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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gDPSetEnvColor(OVERLAY_DISP++, interfaceCtx->beatingHeartEnv[0], interfaceCtx->beatingHeartEnv[1],
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interfaceCtx->beatingHeartEnv[2], 255);
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}
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} else if (i > fullHeartCount) {
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} else if (heartIndex > fullHeartCount) {
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if (curColorSet != 2) {
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curColorSet = 2;
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gDPPipeSync(OVERLAY_DISP++);
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@ -366,15 +369,15 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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}
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}
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if (i < fullHeartCount) {
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if (heartIndex < fullHeartCount) {
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heartBgImg = gHeartFullTex;
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} else if (i == fullHeartCount) {
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} else if (heartIndex == fullHeartCount) {
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heartBgImg = sHeartTextures[curHeartFraction];
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} else {
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heartBgImg = gHeartEmptyTex;
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}
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} else {
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if (i < fullHeartCount) {
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if (heartIndex < fullHeartCount) {
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if (curColorSet != 4) {
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curColorSet = 4;
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gDPPipeSync(OVERLAY_DISP++);
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@ -382,7 +385,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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interfaceCtx->healthAlpha);
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gDPSetEnvColor(OVERLAY_DISP++, sHeartsDDEnv[0][0], sHeartsDDEnv[0][1], sHeartsDDEnv[0][2], 255);
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}
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} else if (i == fullHeartCount) {
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} else if (heartIndex == fullHeartCount) {
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if (curColorSet != 5) {
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curColorSet = 5;
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gDPPipeSync(OVERLAY_DISP++);
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@ -391,7 +394,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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gDPSetEnvColor(OVERLAY_DISP++, sBeatingHeartsDDEnv[0], sBeatingHeartsDDEnv[1],
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sBeatingHeartsDDEnv[2], 255);
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}
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} else if (i > fullHeartCount) {
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} else if (heartIndex > fullHeartCount) {
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if (curColorSet != 6) {
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curColorSet = 6;
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gDPPipeSync(OVERLAY_DISP++);
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@ -409,9 +412,9 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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}
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}
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if (i < fullHeartCount) {
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if (heartIndex < fullHeartCount) {
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heartBgImg = gDefenseHeartFullTex;
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} else if (i == fullHeartCount) {
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} else if (heartIndex == fullHeartCount) {
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heartBgImg = sHeartDDTextures[curHeartFraction];
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} else {
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heartBgImg = gDefenseHeartEmptyTex;
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@ -425,8 +428,8 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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G_TX_NOLOD, G_TX_NOLOD);
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}
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if (i != fullHeartCount) {
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if ((ddHeartCountMinusOne < 0) || (i > ddHeartCountMinusOne)) {
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if (heartIndex != fullHeartCount) {
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if ((ddHeartCountMinusOne < 0) || (heartIndex > ddHeartCountMinusOne)) {
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if (curCombineModeSet != 1) {
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curCombineModeSet = 1;
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func_80094520(gfxCtx);
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@ -442,18 +445,18 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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}
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}
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temp3 = 26.0f + offsetY;
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temp2 = 30.0f + offsetX;
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temp4 = 1.0f;
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temp4 /= 0.68f;
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temp4 *= 1 << 10;
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temp1 = 8.0f;
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temp1 *= 0.68f;
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gSPTextureRectangle(OVERLAY_DISP++, (s32)((temp2 - temp1) * 4), (s32)((temp3 - temp1) * 4),
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(s32)((temp2 + temp1) * 4), (s32)((temp3 + temp1) * 4), G_TX_RENDERTILE, 0, 0,
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(s32)temp4, (s32)temp4);
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heartCenterY = 26.0f + offsetY;
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heartCenterX = 30.0f + offsetX;
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heartTexCoordPerPixel = 1.0f;
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heartTexCoordPerPixel /= 0.68f;
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heartTexCoordPerPixel *= 1 << 10;
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halfHeartLength = 8.0f;
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halfHeartLength *= 0.68f;
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gSPTextureRectangle(OVERLAY_DISP++, (s32)((heartCenterX - halfHeartLength) * 4), (s32)((heartCenterY - halfHeartLength) * 4),
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(s32)((heartCenterX + halfHeartLength) * 4), (s32)((heartCenterY + halfHeartLength) * 4), G_TX_RENDERTILE, 0, 0,
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(s32)heartTexCoordPerPixel, (s32)heartTexCoordPerPixel);
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} else {
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if ((ddHeartCountMinusOne < 0) || (i > ddHeartCountMinusOne)) {
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if ((ddHeartCountMinusOne < 0) || (heartIndex > ddHeartCountMinusOne)) {
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if (curCombineModeSet != 2) {
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curCombineModeSet = 2;
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func_80094A14(gfxCtx);
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@ -471,16 +474,19 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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{
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Mtx* matrix = Graph_Alloc(gfxCtx, sizeof(Mtx));
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Matrix_SetTranslateScaleMtx2(matrix, 1.0f - (0.32f * sp144), 1.0f - (0.32f * sp144),
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1.0f - (0.32f * sp144), -130.0f + offsetX, 94.5f - offsetY, 0.0f);
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Matrix_SetTranslateScaleMtx2(matrix, 1.0f - (0.32f * beatingHeartPulsingSize), 1.0f - (0.32f * beatingHeartPulsingSize), 1.0f - (0.32f * beatingHeartPulsingSize),
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-130.0f + offsetX, 94.5f - offsetY, 0.0f);
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gSPMatrix(OVERLAY_DISP++, matrix, G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPVertex(OVERLAY_DISP++, sp154, 4, 0);
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gSPVertex(OVERLAY_DISP++, beatingHeartVtx, 4, 0);
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gSP1Quadrangle(OVERLAY_DISP++, 0, 2, 3, 1, 0);
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}
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}
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// Move offset to next heart
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offsetX += 10.0f;
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if (i == 9) {
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// Go down one line after 10 hearts
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if (heartIndex == 9) {
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offsetY += 10.0f;
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offsetX = 0.0f;
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}
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CLOSE_DISPS(gfxCtx, "../z_lifemeter.c", 606);
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}
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void HealthMeter_HandleCriticalAlarm(GlobalContext* globalCtx) {
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void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx) {
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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if (interfaceCtx->unk_22C != 0) {
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interfaceCtx->unk_22A--;
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if (interfaceCtx->unk_22A <= 0) {
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interfaceCtx->unk_22A = 0;
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interfaceCtx->unk_22C = 0;
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if (interfaceCtx->beatingHeartOscillatorDirection != 0) {
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interfaceCtx->beatingHeartOscillator--;
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if (interfaceCtx->beatingHeartOscillator <= 0) {
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interfaceCtx->beatingHeartOscillator = 0;
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interfaceCtx->beatingHeartOscillatorDirection = 0;
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if (!Player_InCsMode(globalCtx) && (globalCtx->pauseCtx.state == 0) &&
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(globalCtx->pauseCtx.debugState == 0) && HealthMeter_IsCritical() && !Gameplay_InCsMode(globalCtx)) {
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func_80078884(NA_SE_SY_HITPOINT_ALARM);
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}
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}
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} else {
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interfaceCtx->unk_22A++;
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if (interfaceCtx->unk_22A >= 10) {
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interfaceCtx->unk_22A = 10;
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interfaceCtx->unk_22C = 1;
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interfaceCtx->beatingHeartOscillator++;
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if (interfaceCtx->beatingHeartOscillator >= 10) {
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interfaceCtx->beatingHeartOscillator = 10;
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interfaceCtx->beatingHeartOscillatorDirection = 1;
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}
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}
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}
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u32 HealthMeter_IsCritical(void) {
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s32 var;
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s32 criticalHealth;
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if (gSaveContext.healthCapacity <= 0x50) {
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var = 0x10;
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criticalHealth = 0x10;
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} else if (gSaveContext.healthCapacity <= 0xA0) {
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var = 0x18;
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criticalHealth = 0x18;
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} else if (gSaveContext.healthCapacity <= 0xF0) {
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var = 0x20;
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criticalHealth = 0x20;
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} else {
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var = 0x2C;
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criticalHealth = 0x2C;
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}
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if ((var >= gSaveContext.health) && (gSaveContext.health > 0)) {
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if ((criticalHealth >= gSaveContext.health) && (gSaveContext.health > 0)) {
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return true;
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} else {
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return false;
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@ -3946,7 +3946,7 @@ void Interface_Update(GlobalContext* globalCtx) {
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}
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}
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HealthMeter_HandleCriticalAlarm(globalCtx);
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HealthMeter_UpdateBeatingHeart(globalCtx);
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D_80125A58 = func_8008F2F8(globalCtx);
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if (D_80125A58 == 1) {
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