diff --git a/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c b/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c index 61ab80954b..eefec054ff 100644 --- a/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c +++ b/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c @@ -69,7 +69,7 @@ static BgSpot18ObjInitFunc D_808B910C[] = { }; static InitChainEntry sInitChain1[] = { - ICHAIN_F32(minVelocityY, 65526, ICHAIN_CONTINUE), ICHAIN_F32(gravity, 65532, ICHAIN_CONTINUE), + ICHAIN_F32(minVelocityY, -10, ICHAIN_CONTINUE), ICHAIN_F32(gravity, -4, ICHAIN_CONTINUE), ICHAIN_F32(uncullZoneForward, 1400, ICHAIN_CONTINUE), ICHAIN_F32(uncullZoneScale, 500, ICHAIN_CONTINUE), ICHAIN_F32(uncullZoneDownward, 800, ICHAIN_STOP), }; diff --git a/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c b/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c index 4def28e67e..9de7ee88eb 100644 --- a/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c +++ b/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c @@ -54,7 +54,7 @@ static ColliderQuadInit sColliderInit = { }; static InitChainEntry sInitChain[] = { - ICHAIN_F32(minVelocityY, 65386, ICHAIN_STOP), + ICHAIN_F32(minVelocityY, -150, ICHAIN_STOP), }; void EnArrow_SetupAction(EnArrow* this, EnArrowActionFunc actionFunc) { diff --git a/src/overlays/actors/ovl_En_Tite/z_en_tite.c b/src/overlays/actors/ovl_En_Tite/z_en_tite.c index f850242006..797f7522b1 100644 --- a/src/overlays/actors/ovl_En_Tite/z_en_tite.c +++ b/src/overlays/actors/ovl_En_Tite/z_en_tite.c @@ -153,8 +153,8 @@ static DamageTable sDamageTable[] = { static InitChainEntry sInitChain[] = { ICHAIN_S8(naviEnemyId, 0x45, ICHAIN_CONTINUE), ICHAIN_F32(targetArrowOffset, 2000, ICHAIN_CONTINUE), - ICHAIN_F32(minVelocityY, 65496, ICHAIN_CONTINUE), - ICHAIN_F32_DIV1000(gravity, 64536, ICHAIN_STOP), + ICHAIN_F32(minVelocityY, -40, ICHAIN_CONTINUE), + ICHAIN_F32_DIV1000(gravity, -1000, ICHAIN_STOP), }; static AnimationHeader* D_80B1B634[] = {