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Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
* First batch of files * Add missing folders back * Fix missing folders again * Finish fixing existing texture files * Gameplay_Keep XML finished * Most actor gameplay_keep undefined syms removed * Only ~200 gkeep symbols remain * All gkeep symbols that ZAP supports are fixed * Cleanup, and make gkeep names more accurate * Starting to figure out what some unknown blobs are, merge zeldaret in * fix a few more things * refactor gkeep * Change how gitkeep is handled * gkeep xml cleanup * Gkeep finished, now just waiting up ZAP updates * 100 link animations finished * 150 link animations finished * 200 link animations finished * 250 link animations finished * 350 link animations finished * 400 link animations finished * 450 link animations finished * 500 link animations finished * 550 link animations finished * All Link animations finished cannot build yet because ZAP doesn't have LinkAnimationHeader yet * xml changes for new zap stuff * finish gameplay_keep * fixing existing objects * ready for pr besides zap padding issue * mostly ready for pr * format all c files * all conflicts fixed * make changes that roman requested * fix thing i didn't mean to change * some animation symbols renamed * fixed roman's stuff * lifemeter hardcoded pointers removed * fix issue with incorrect data in gameplay_keep * removed unused asm * fixed most of fig's comments * fix all of fig's comments * reformat files * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * fixed stuff * fixed most of roman's comments * remove leading zeroes * should build now * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "f84d8337b" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "f84d8337b" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * all of gkeep symbols fixed * compiler error fixed * format files * final changes Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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@ -27,36 +27,6 @@ extern u8 D_02003AC0[];
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extern u32 D_0201DA50;
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extern u32 D_0300AA48;
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extern u32 D_03012B20;
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extern Vec3s D_04002040[];
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extern Vec3s D_040020D0[];
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extern Vec3s D_04002160[];
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extern Vec3s D_040021F0[];
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extern Vec3s D_04002280[];
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extern LinkAnimationHeader D_04003238;
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extern u32 D_04004298;
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extern u8 D_04006020[];
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extern Gfx D_0400C820[];
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extern u32 D_0400CB70;
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extern Gfx D_04015720[];
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extern Gfx D_04015760[];
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//extern ? D_0401A0B0;
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extern u32 D_0401E370;
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extern Gfx D_04021770[];
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//extern ? D_0402CF30;
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extern Gfx D_04037730[];
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//extern ? D_04038F00;
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extern u8 D_04038FB0[];
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extern u32 D_0403B030;
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extern u32 D_0403BBA0;
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extern u32 D_0403BCD8;
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extern Gfx D_0403F070[];
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extern Gfx D_04042440[];
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//extern ? D_04048160;
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extern u32 D_04048180;
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extern Gfx D_04049210[];
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extern Gfx D_04049AD0[];
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//extern ? D_0404D1C0;
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extern Gfx D_0404D450[];
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//extern ? D_0500CA70;
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extern Gfx D_06006CC0[];
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extern Gfx D_06016118[];
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