1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-12 19:04:38 +00:00

Naming some functions in libultra_code, decompiling a decent amount. (#77)

* osgetactivequeue ok

* osspdevicebusy ok

* osGetCurrFaultedThread ok

* osSpRawStartDma OK

* __osSpSetPc and osViGetCurrentFramebuffer OK

* sinf, sins, and sptask OK

* coss OK

* cosf OK

* ran format.sh

* Updated PR to use ultratypes

* osContStartQuery OK

* ran format.sh

* Updated PR to fix issues

* Made suggested changes
This commit is contained in:
Lucas Shaw 2020-04-18 18:40:27 -07:00 committed by GitHub
parent 4961eb0a90
commit 21750d5aee
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
47 changed files with 709 additions and 747 deletions

View file

@ -1094,7 +1094,7 @@ void Gameplay_Draw(GlobalContext* globalCtx) {
gfxCtx->polyOpa.p = func_800BC8A0(globalCtx, gfxCtx->polyOpa.p);
gfxCtx->polyXlu.p = func_800BC8A0(globalCtx, gfxCtx->polyXlu.p);
func_800AA460(&globalCtx->view, globalCtx->view.fovy, globalCtx->view.near, globalCtx->lightCtx.unk_0C);
func_800AA460(&globalCtx->view, globalCtx->view.fovy, globalCtx->view.zNear, globalCtx->lightCtx.unk_0C);
func_800AAA50(&globalCtx->view, 15);
Matrix_MtxToMtxF(&globalCtx->view.viewing, &globalCtx->mf_11DA0);