diff --git a/src/overlays/actors/ovl_En_Md/z_en_md.c b/src/overlays/actors/ovl_En_Md/z_en_md.c index ab0d130a70..435dcfd7fa 100644 --- a/src/overlays/actors/ovl_En_Md/z_en_md.c +++ b/src/overlays/actors/ovl_En_Md/z_en_md.c @@ -89,7 +89,7 @@ static AnimationInfo sAnimationInfo[] = { { &gMidoAngryHeadTurnAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -1.0f }, }; -void func_80AAA250(EnMd* this) { +void EnMd_ReverseAnimation(EnMd* this) { f32 startFrame; startFrame = this->skelAnime.startFrame; @@ -133,7 +133,7 @@ void func_80AAA39C(EnMd* this) { switch (this->unk_20A) { case 0: Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENMD_ANIM_2); - func_80AAA250(this); + EnMd_ReverseAnimation(this); this->unk_20A++; FALLTHROUGH; case 1: @@ -172,7 +172,7 @@ void func_80AAA508(EnMd* this) { switch (this->unk_20A) { case 0: Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENMD_ANIM_2); - func_80AAA250(this); + EnMd_ReverseAnimation(this); this->unk_20A++; FALLTHROUGH; case 1: @@ -203,7 +203,7 @@ void func_80AAA638(EnMd* this) { switch (this->unk_20A) { case 0: Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENMD_ANIM_9); - func_80AAA250(this); + EnMd_ReverseAnimation(this); this->unk_20A++; FALLTHROUGH; case 1: @@ -264,7 +264,7 @@ void func_80AAA890(EnMd* this) { switch (this->unk_20A) { case 0: Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENMD_ANIM_7); - func_80AAA250(this); + EnMd_ReverseAnimation(this); this->unk_20A++; FALLTHROUGH; case 1: