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minor struct updates
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e03c7377b9
commit
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2 changed files with 2 additions and 7 deletions
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@ -1169,8 +1169,8 @@ void func_800A3BC0(GlobalContext* globalCtx, SkelAnime* skelAnime);
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void func_800A3C9C(GlobalContext* globalCtx, SkelAnime* skelAnime);
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void func_800A3C9C(GlobalContext* globalCtx, SkelAnime* skelAnime);
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void func_800A3EE8(GlobalContext* globalCtx, SkelAnime* skelAnime, f32 arg2);
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void func_800A3EE8(GlobalContext* globalCtx, SkelAnime* skelAnime, f32 arg2);
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void SkelAnime_LinkChangeAnimation(GlobalContext* globalCtx, SkelAnime* skelAnime,
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void SkelAnime_LinkChangeAnimation(GlobalContext* globalCtx, SkelAnime* skelAnime,
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LinkAnimetionEntry* linkAnimetionEntrySeg, f32 playbackSpeed, f32 arg4,
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LinkAnimetionEntry* linkAnimetionEntrySeg, f32 playbackSpeed, f32 frame,
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f32 frameCount, u8 arg6, f32 arg7);
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f32 frameCount, u8 arg6, f32 transitionRate);
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void func_800A407C(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg);
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void func_800A407C(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg);
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void func_800A40DC(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg,
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void func_800A40DC(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg,
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f32 playbackSpeed);
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f32 playbackSpeed);
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@ -74,7 +74,6 @@ typedef struct {
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/* 0x001 */ u8 vecCount;
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/* 0x001 */ u8 vecCount;
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/* 0x004 */ Vec3s* dst;
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/* 0x004 */ Vec3s* dst;
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/* 0x008 */ Vec3s* src;
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/* 0x008 */ Vec3s* src;
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/* 0x00C */ char unk_0C[0x30];
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} AnimationEntryType1;
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} AnimationEntryType1;
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typedef struct {
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typedef struct {
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@ -83,7 +82,6 @@ typedef struct {
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/* 0x004 */ Vec3s* unk_04;
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/* 0x004 */ Vec3s* unk_04;
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/* 0x008 */ Vec3s* unk_08;
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/* 0x008 */ Vec3s* unk_08;
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/* 0x00C */ f32 unk_0C;
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/* 0x00C */ f32 unk_0C;
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/* 0x010 */ char unk_10[0x2C];
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} AnimationEntryType2;
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} AnimationEntryType2;
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typedef struct {
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typedef struct {
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@ -92,7 +90,6 @@ typedef struct {
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/* 0x004 */ Vec3s* dst;
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/* 0x004 */ Vec3s* dst;
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/* 0x008 */ Vec3s* src;
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/* 0x008 */ Vec3s* src;
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/* 0x00C */ u8* index;
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/* 0x00C */ u8* index;
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/* 0x010 */ char unk_10[0x2C];
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} AnimationEntryType3;
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} AnimationEntryType3;
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typedef struct {
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typedef struct {
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@ -102,14 +99,12 @@ typedef struct {
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/* 0x004 */ Vec3s* dst;
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/* 0x004 */ Vec3s* dst;
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/* 0x008 */ Vec3s* src;
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/* 0x008 */ Vec3s* src;
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/* 0x00C */ u8* index;
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/* 0x00C */ u8* index;
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/* 0x010 */ char unk_10[0x2C];
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} AnimationEntryType4;
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} AnimationEntryType4;
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typedef struct {
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typedef struct {
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/* 0x000 */ struct Actor* actor;
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/* 0x000 */ struct Actor* actor;
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/* 0x004 */ SkelAnime* skelAnime;
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/* 0x004 */ SkelAnime* skelAnime;
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/* 0x008 */ f32 unk_08;
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/* 0x008 */ f32 unk_08;
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/* 0x00C */ char unk_0C[0x30];
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} AnimationEntryType5;
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} AnimationEntryType5;
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typedef struct {
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typedef struct {
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