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Match z_debug for retail (#1694)
* match z_debug for retail * prototype * directive
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2 changed files with 6 additions and 0 deletions
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@ -763,7 +763,9 @@ s32 func_800635D0(s32);
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void Regs_Init(void);
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void DebugCamera_ScreenText(u8 x, u8 y, const char* text);
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void DebugCamera_ScreenTextColored(u8 x, u8 y, u8 colorIndex, const char* text);
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#if OOT_DEBUG
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void Regs_UpdateEditor(Input* input);
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#endif
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void Debug_DrawText(GraphicsContext* gfxCtx);
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void DebugDisplay_Init(void);
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DebugDispObject* DebugDisplay_AddObject(f32 posX, f32 posY, f32 posZ, s16 rotX, s16 rotY, s16 rotZ, f32 scaleX,
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@ -153,6 +153,7 @@ void DebugCamera_DrawScreenText(GfxPrint* printer) {
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}
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}
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#if OOT_DEBUG
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/**
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* Updates the state of the Reg Editor according to user input.
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* Also contains a controller rumble test that can be interfaced with via related REGs.
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@ -269,6 +270,7 @@ void Regs_DrawEditor(GfxPrint* printer) {
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}
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}
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}
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#endif
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/**
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* Draws the Reg Editor and Debug Camera text on screen
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@ -291,9 +293,11 @@ void Debug_DrawText(GraphicsContext* gfxCtx) {
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DebugCamera_DrawScreenText(&printer);
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}
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#if OOT_DEBUG
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if (gRegEditor->regPage != 0) {
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Regs_DrawEditor(&printer);
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}
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#endif
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sDebugCamTextEntryCount = 0;
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