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Change Colors To Decimal (#260)
* fix colliderinit typo * convert as many colors i can find to decimal * fix GPACK_RGBA5551, merge fhgFire * fix remaining colors * remove unwanted file * alpha as 1
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71 changed files with 771 additions and 743 deletions
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@ -117,7 +117,7 @@ void Lights_Free(z_Light* light) {
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void func_8007A614(GlobalContext* globalCtx, LightingContext* lightCtx) {
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Lights_ClearHead(globalCtx, lightCtx);
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Lights_SetAmbientColor(lightCtx, 0x50, 0x50, 0x50);
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Lights_SetAmbientColor(lightCtx, 80, 80, 80);
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func_8007A698(lightCtx, 0, 0, 0, 0x3e4, 0x3200);
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bzero(&sLightsList, sizeof(sLightsList));
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}
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