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Change Colors To Decimal (#260)
* fix colliderinit typo * convert as many colors i can find to decimal * fix GPACK_RGBA5551, merge fhgFire * fix remaining colors * remove unwanted file * alpha as 1
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71 changed files with 771 additions and 743 deletions
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@ -35,8 +35,7 @@ void PreNMI_Draw(PreNMIContext* prenmiCtx) {
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gSPSegment(gfxCtx->polyOpa.p++, 0x00, NULL);
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func_80095248(gfxCtx, 0, 0, 0);
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func_800940B0(gfxCtx);
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gDPSetFillColor(gfxCtx->polyOpa.p++,
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(GPACK_RGBA5551(0xFF, 0xFF, 0xFF, 1) << 16) | GPACK_RGBA5551(0xFF, 0xFF, 0xFF, 1));
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gDPSetFillColor(gfxCtx->polyOpa.p++, (GPACK_RGBA5551(255, 255, 255, 1) << 16) | GPACK_RGBA5551(255, 255, 255, 1));
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gDPFillRectangle(gfxCtx->polyOpa.p++, 0, prenmiCtx->timer + 100, SCREEN_WIDTH - 1, prenmiCtx->timer + 100);
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Graph_CloseDisps(dispRefs, gfxCtx, "../z_prenmi.c", 112);
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