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Change Colors To Decimal (#260)

* fix colliderinit typo

* convert as many colors i can find to decimal

* fix GPACK_RGBA5551, merge fhgFire

* fix remaining colors

* remove unwanted file

* alpha as 1
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fig02 2020-07-16 21:37:53 -04:00 committed by GitHub
parent bc14f6d93e
commit 24ab14f748
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71 changed files with 771 additions and 743 deletions

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@ -54,25 +54,25 @@ void EnBoom_Init(Actor* thisx, GlobalContext* globalCtx) {
Actor_ProcessInitChain(&this->actor, sInitChain);
trail.p1StartColor.r = 0xFF;
trail.p1StartColor.g = 0xFF;
trail.p1StartColor.b = 0x64;
trail.p1StartColor.a = 0xFF;
trail.p1StartColor.r = 255;
trail.p1StartColor.g = 255;
trail.p1StartColor.b = 100;
trail.p1StartColor.a = 255;
trail.p2StartColor.r = 0xFF;
trail.p2StartColor.g = 0xFF;
trail.p2StartColor.b = 0x64;
trail.p2StartColor.a = 0x40;
trail.p2StartColor.r = 255;
trail.p2StartColor.g = 255;
trail.p2StartColor.b = 100;
trail.p2StartColor.a = 64;
trail.p1EndColor.r = 0xFF;
trail.p1EndColor.g = 0xFF;
trail.p1EndColor.b = 0x64;
trail.p1EndColor.a = 0x00;
trail.p1EndColor.r = 255;
trail.p1EndColor.g = 255;
trail.p1EndColor.b = 100;
trail.p1EndColor.a = 0;
trail.p2EndColor.r = 0xFF;
trail.p2EndColor.g = 0xFF;
trail.p2EndColor.b = 0x64;
trail.p2EndColor.a = 0x00;
trail.p2EndColor.r = 255;
trail.p2EndColor.g = 255;
trail.p2EndColor.b = 100;
trail.p2EndColor.a = 0;
trail.elemDuration = 8;
trail.unkFlag = 0;