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Change Colors To Decimal (#260)
* fix colliderinit typo * convert as many colors i can find to decimal * fix GPACK_RGBA5551, merge fhgFire * fix remaining colors * remove unwanted file * alpha as 1
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71 changed files with 771 additions and 743 deletions
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@ -236,7 +236,7 @@ s32 EnHeishi3_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dL
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void EnHeishi3_Draw(Actor* thisx, GlobalContext* globalCtx) {
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EnHeishi3* this = THIS;
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func_80093D18(globalCtx->state.gfxCtx);
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SkelAnime_Draw(globalCtx, this->skelAnime.skeleton, this->skelAnime.limbDrawTbl, EnHeishi3_OverrideLimbDraw, NULL,
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&this->actor);
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