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Change Colors To Decimal (#260)

* fix colliderinit typo

* convert as many colors i can find to decimal

* fix GPACK_RGBA5551, merge fhgFire

* fix remaining colors

* remove unwanted file

* alpha as 1
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fig02 2020-07-16 21:37:53 -04:00 committed by GitHub
parent bc14f6d93e
commit 24ab14f748
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71 changed files with 771 additions and 743 deletions

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@ -133,12 +133,12 @@ void EnTkEff_Draw(EnTk* this, GlobalContext* globalCtx) {
if (gfxSetup == 0) {
gfxCtx->polyXlu.p = Gfx_CallSetupDL(gfxCtx->polyXlu.p, 0);
gSPDisplayList(gfxCtx->polyXlu.p++, D_0600BC90);
gDPSetEnvColor(gfxCtx->polyXlu.p++, 0x64, 0x3C, 0x14, 0x00);
gDPSetEnvColor(gfxCtx->polyXlu.p++, 100, 60, 20, 0);
gfxSetup = 1;
}
alpha = eff->timeLeft * (255.f / eff->timeTotal);
gDPSetPrimColor(gfxCtx->polyXlu.p++, 0, 0, 0xAA, 0x82, 0x5A, alpha);
gDPSetPrimColor(gfxCtx->polyXlu.p++, 0, 0, 170, 130, 90, alpha);
gDPPipeSync(gfxCtx->polyXlu.p++);
Matrix_Translate(eff->pos.x, eff->pos.y, eff->pos.z, MTXMODE_NEW);