mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-08 07:20:16 +00:00
Change Colors To Decimal (#260)
* fix colliderinit typo * convert as many colors i can find to decimal * fix GPACK_RGBA5551, merge fhgFire * fix remaining colors * remove unwanted file * alpha as 1
This commit is contained in:
parent
bc14f6d93e
commit
24ab14f748
71 changed files with 771 additions and 743 deletions
|
@ -91,7 +91,7 @@ void EndTitle_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
|||
}
|
||||
gfxCtx->overlay.p = func_80093F34(gfxCtx->overlay.p);
|
||||
gDPSetTextureLUT(gfxCtx->overlay.p++, G_TT_NONE);
|
||||
gDPSetEnvColor(gfxCtx->overlay.p++, 0xFF, 0x78, 0x1E, 0x00);
|
||||
gDPSetEnvColor(gfxCtx->overlay.p++, 255, 120, 30, 0);
|
||||
gDPSetRenderMode(gfxCtx->overlay.p++, G_RM_PASS, G_RM_XLU_SURF2);
|
||||
gSPClearGeometryMode(gfxCtx->overlay.p++, G_TEXTURE_ENABLE | G_CULL_BACK | G_FOG | G_LIGHTING | G_TEXTURE_GEN |
|
||||
G_TEXTURE_GEN_LINEAR);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue