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Match `z_select.c
` (#1659)
* match ``z_select.c`` * add missing newline * missed newlines * ifdef -> if
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9816f62129
commit
24df1480a3
1 changed files with 21 additions and 8 deletions
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@ -11,7 +11,11 @@
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void MapSelect_LoadTitle(MapSelectState* this) {
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this->state.running = false;
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SET_NEXT_GAMESTATE(&this->state, ConsoleLogo_Init, ConsoleLogoState);
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{
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GameState* state = &this->state;
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SET_NEXT_GAMESTATE(state, ConsoleLogo_Init, ConsoleLogoState);
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}
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}
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void MapSelect_LoadGame(MapSelectState* this, s32 entranceIndex) {
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@ -39,8 +43,13 @@ void MapSelect_LoadGame(MapSelectState* this, s32 entranceIndex) {
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gSaveContext.natureAmbienceId = 0xFF;
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gSaveContext.showTitleCard = true;
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gWeatherMode = WEATHER_MODE_CLEAR;
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this->state.running = false;
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SET_NEXT_GAMESTATE(&this->state, Play_Init, PlayState);
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{
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GameState* state = &this->state;
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SET_NEXT_GAMESTATE(state, Play_Init, PlayState);
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}
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}
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// "Translation" (Actual name)
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@ -263,6 +272,7 @@ static SceneSelectEntry sScenes[] = {
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{ "114:" GFXP_HIRAGANA "カクシトビコミアナ 13", MapSelect_LoadGame, ENTR_GROTTOS_13 },
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// "115: Hyrule Cutscenes"
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{ "115:" GFXP_KATAKANA "ハイラル デモ", MapSelect_LoadGame, ENTR_CUTSCENE_MAP_0 },
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#if OOT_DEBUG
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// "116: Special Room (Treasure Chest Warp)" (Ganondorf Test Room)
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{ "116:" GFXP_HIRAGANA "ベッシツ (タカラバコ" GFXP_KATAKANA "ワープ)", MapSelect_LoadGame, ENTR_BESITU_0 },
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// "117: Sasaki Test" (Sasa Test)
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@ -283,6 +293,7 @@ static SceneSelectEntry sScenes[] = {
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{ "124:depth" GFXP_KATAKANA "テスト", MapSelect_LoadGame, ENTR_DEPTH_TEST_0 },
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// "125: Hyrule Garden Game 2" (Early Hyrule Garden Game)
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{ "125:" GFXP_KATAKANA "ハイラル" GFXP_HIRAGANA "ニワ" GFXP_KATAKANA "ゲーム2", MapSelect_LoadGame, ENTR_HAIRAL_NIWA2_0 },
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#endif
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// "title" (Title Screen)
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{ "title", (void*)MapSelect_LoadTitle, 0 },
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};
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@ -711,8 +722,6 @@ void MapSelect_Destroy(GameState* thisx) {
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void MapSelect_Init(GameState* thisx) {
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MapSelectState* this = (MapSelectState*)thisx;
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u32 size;
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s32 pad;
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this->state.main = MapSelect_Main;
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this->state.destroy = MapSelect_Destroy;
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@ -739,17 +748,21 @@ void MapSelect_Init(GameState* thisx) {
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this->lockDown = 0;
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this->unk_234 = 0;
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size = (uintptr_t)_z_select_staticSegmentRomEnd - (uintptr_t)_z_select_staticSegmentRomStart;
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if ((dREG(80) >= 0) && (dREG(80) < this->count)) {
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this->currentScene = dREG(80);
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this->topDisplayedScene = dREG(81);
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this->pageDownIndex = dREG(82);
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}
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R_UPDATE_RATE = 1;
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this->staticSegment = GAME_STATE_ALLOC(&this->state, size, "../z_select.c", 1114);
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DMA_REQUEST_SYNC(this->staticSegment, (uintptr_t)_z_select_staticSegmentRomStart, size, "../z_select.c", 1115);
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{
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u32 size = (uintptr_t)_z_select_staticSegmentRomEnd - (uintptr_t)_z_select_staticSegmentRomStart;
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this->staticSegment = GAME_STATE_ALLOC(&this->state, size, "../z_select.c", 1114);
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DMA_REQUEST_SYNC(this->staticSegment, (uintptr_t)_z_select_staticSegmentRomStart, size, "../z_select.c", 1115);
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}
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gSaveContext.save.cutsceneIndex = 0x8000;
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gSaveContext.save.linkAge = LINK_AGE_CHILD;
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}
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