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Decompile and mostly document EnSkj, EnSkjNeedle, and OBJECT_SKJ. One NON_MATCHING (#750)
* match a few * delete ASM * Almost done * One reg swap left * GlobalCtx2 YEP * Start object SKJ * Start some documentation * Big doc pass * Name the first batch of functions * Done * fix some issues real quick * lets try this again * remove left over doc tools and add 3 textures * Finish object_skj docs * PR fixes * PR fixes * Delete BuildInfo.ha * PR fixes (Roman) * PR fixes (Roman)
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106 changed files with 1816 additions and 3763 deletions
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@ -2208,7 +2208,7 @@ void Audio_InitSequencePlayers(void);
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// ? func_800ED200(?);
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// ? func_800ED458(?);
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void func_800ED858(u8);
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// ? func_800ED93C(?);
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void func_800ED93C(s8 songIdx, s8 arg1);
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// ? func_800EDA3C(?);
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// ? func_800EDD68(?);
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// ? func_800EE170(?);
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@ -2279,7 +2279,9 @@ void func_800F595C(u16);
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void func_800F59E8(u16);
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void func_800F5ACC(u32 bgmID);
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void func_800F5B58(void);
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void func_800F5BF0(u8 arg0);
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void func_800F5C64(u16);
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void func_800F5C2C(void);
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// ? func_800F5CF8(?);
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// ? func_800F5E18(?);
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void func_800F5E90(u8);
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@ -2596,6 +2598,7 @@ f32 absf(f32);
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void* func_80106860(void* ptr, s32 val, size_t size);
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void* func_801068B0(void* dst, void* src, size_t size);
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// ? func_801069B0(?);
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void func_80106AA8(GlobalContext* globalCtx);
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u8 func_80106BC8(GlobalContext* globalCtx);
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// ? func_80106C88(?);
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void func_80106CCC(GlobalContext*);
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