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Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
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278 changed files with 5139 additions and 5939 deletions
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@ -506,7 +506,6 @@ extern Scene gSceneTable[110];
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//extern ? D_8012A71C;
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extern u8 gLetterTLUT[4][32]; // original name: "moji_tlut"
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extern u8 gFontFF[]; // original name: "font_ff"
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//extern ? D_8012ABF0;
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//extern ? D_8012AC90;
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//extern ? D_8012ACA0;
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//extern ? D_8012AD20;
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@ -619,7 +618,6 @@ extern u8 gFontFF[]; // original name: "font_ff"
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extern KaleidoManagerOvl gKaleidoMgrOverlayTable[KALEIDO_OVL_COUNT];
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extern KaleidoManagerOvl* gKaleidoMgrCurOvl;
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extern void* D_8012D1F0;
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//extern ? D_8012D1F8;
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//extern ? D_8012D200;
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//extern ? D_8012D207;
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//extern ? D_8012D210;
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@ -627,8 +625,8 @@ extern void* D_8012D1F0;
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//extern ? D_8012D248;
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//extern ? D_8012D260;
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//extern ? D_8012D264;
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extern u32 gScreenWidth;
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extern u32 gScreenHeight;
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extern s32 gScreenWidth;
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extern s32 gScreenHeight;
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extern u32 gSystemHeapSize;
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extern volatile u32 D_8012D290;
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//extern ? D_8012D2A0;
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@ -3488,15 +3486,8 @@ extern u8 D_801610DA;
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//extern ? D_801612F0;
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//extern ? D_80161358;
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//extern ? D_80161360;
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//extern ? D_801613B0;
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//extern ? D_8016148C;
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extern s32 D_80161490;
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//extern ? D_80161498;
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extern Color_RGBA8 D_801614B0;
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//extern ? D_801614B3;
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//extern ? D_801614B8;
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//extern ? D_801614C8;
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//extern ? D_80163FFF;
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//extern ? D_801664D0;
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//extern ? D_801664F0;
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//extern ? D_80166500;
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@ -3514,9 +3505,8 @@ extern Color_RGBA8 D_801614B0;
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extern PreNmiBuff* gAppNmiBufferPtr;
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//extern ? gSchedContext;
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//extern u8 gPadMgr[];
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extern u8 D_80166B68;
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//extern ? D_80166D28;
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extern u32 gSegments[];
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extern u32 gSegments[NUM_SEGMENTS];
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//extern ? D_8016A500;
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//extern ? D_8016A504;
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//extern ? D_8016A508;
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