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Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
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278 changed files with 5139 additions and 5939 deletions
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@ -19,6 +19,34 @@ typedef enum {
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/* 0x07 */ UPG_NUTS
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} UpgradeType;
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typedef enum {
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/* 0x00 */ QUEST_MEDALLION_FOREST,
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/* 0x01 */ QUEST_MEDALLION_FIRE,
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/* 0x02 */ QUEST_MEDALLION_WATER,
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/* 0x03 */ QUEST_MEDALLION_SPIRIT,
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/* 0x04 */ QUEST_MEDALLION_SHADOW,
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/* 0x05 */ QUEST_MEDALLION_LIGHT,
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/* 0x06 */ QUEST_SONG_MINUET,
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/* 0x07 */ QUEST_SONG_BOLERO,
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/* 0x08 */ QUEST_SONG_SERENADE,
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/* 0x09 */ QUEST_SONG_REQUIEM,
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/* 0x0A */ QUEST_SONG_NOCTURNE,
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/* 0x0B */ QUEST_SONG_PRELUDE,
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/* 0x0C */ QUEST_SONG_LULLABY,
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/* 0x0D */ QUEST_SONG_EPONA,
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/* 0x0E */ QUEST_SONG_SARIA,
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/* 0x0F */ QUEST_SONG_SUN,
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/* 0x10 */ QUEST_SONG_TIME,
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/* 0x11 */ QUEST_SONG_STORMS,
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/* 0x12 */ QUEST_KOKIRI_EMERALD,
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/* 0x13 */ QUEST_GORON_RUBY,
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/* 0x14 */ QUEST_ZORA_SAPPHIRE,
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/* 0x15 */ QUEST_STONE_OF_AGONY,
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/* 0x16 */ QUEST_GERUDO_CARD,
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/* 0x17 */ QUEST_SKULL_TOKEN,
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/* 0x18 */ QUEST_HEART_PIECE
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} QuestItem;
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typedef enum {
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/* 0x00 */ SLOT_STICK,
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/* 0x01 */ SLOT_NUT,
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