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Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
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278 changed files with 5139 additions and 5939 deletions
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#include <vt.h>
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#include <sched.h>
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u32 gScreenWidth = SCREEN_WIDTH;
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u32 gScreenHeight = SCREEN_HEIGHT;
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s32 gScreenWidth = SCREEN_WIDTH;
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s32 gScreenHeight = SCREEN_HEIGHT;
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u32 gSystemHeapSize = 0;
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PreNmiBuff* gAppNmiBufferPtr;
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