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Decompile z_play.c and Match/Document some of z_view.c (#74)

* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450
This commit is contained in:
Roman971 2020-04-16 23:36:12 +02:00 committed by GitHub
parent 9ac1f8130d
commit 262f6c507c
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GPG key ID: 4AEE18F83AFDEB23
278 changed files with 5139 additions and 5939 deletions

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@ -898,8 +898,11 @@ MtxF* Matrix_CheckFloats(MtxF* mf, char* file, s32 line) {
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
if (!(-32768.0f <= mf->mf[i][j]) || !(mf->mf[i][j] < 32768.0f)) {
osSyncPrintf("%s %d: [%s] =\n/ %12.6f %12.6f %12.6f %12.6f \\\n| %12.6f %12.6f %12.6f %12.6f |\n| "
"%12.6f %12.6f %12.6f %12.6f |\n\\ %12.6f %12.6f %12.6f %12.6f /\n",
osSyncPrintf("%s %d: [%s] =\n"
"/ %12.6f %12.6f %12.6f %12.6f \\\n"
"| %12.6f %12.6f %12.6f %12.6f |\n"
"| %12.6f %12.6f %12.6f %12.6f |\n"
"\\ %12.6f %12.6f %12.6f %12.6f /\n",
file, line, "mf", mf->xx, mf->yx, mf->zx, mf->wx, mf->xy, mf->yy, mf->zy, mf->wy, mf->xz,
mf->yz, mf->zz, mf->wz, mf->xw, mf->yw, mf->zw, mf->ww);
Fault_AddHungupAndCrash(file, line);