mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-12 02:44:54 +00:00
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
This commit is contained in:
parent
9ac1f8130d
commit
262f6c507c
278 changed files with 5139 additions and 5939 deletions
|
@ -298,7 +298,7 @@ s32 func_8005D1E0(GlobalContext* globalCtx, ColliderCylinderMain* collision) {
|
|||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_collision_check/func_8005D3BC.s")
|
||||
|
||||
void func_8005D400(UNK_TYPE arg0, UNK_TYPE arg1) {
|
||||
void func_8005D400(GlobalContext* globalCtx, SubGlobalContext11E60* sub_11E60) {
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_collision_check/func_8005D40C.s")
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue