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Decompile z_play.c and Match/Document some of z_view.c (#74)

* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450
This commit is contained in:
Roman971 2020-04-16 23:36:12 +02:00 committed by GitHub
parent 9ac1f8130d
commit 262f6c507c
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GPG key ID: 4AEE18F83AFDEB23
278 changed files with 5139 additions and 5939 deletions

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@ -22,10 +22,10 @@ u32 ElfMessage_CheckCondition(ElfMessage* msg) {
switch (msg->byte0 & 0x1E) {
case 0:
temp = 1 << (msg->byte1 & 0x0F);
return ((msg->byte0 & 1) == 1) == !!(gSaveContext.event_chk_inf[(msg->byte1 & 0xF0) >> 4] & temp);
return ((msg->byte0 & 1) == 1) == !!(gSaveContext.eventChkInf[(msg->byte1 & 0xF0) >> 4] & temp);
case 2:
return ((msg->byte0 & 1) == 1) ==
!!(gBitFlags[msg->byte1 - ITEM_KEY_BOSS] & gSaveContext.dungeon_items[gSaveContext.dungeon_index]);
!!(gBitFlags[msg->byte1 - ITEM_KEY_BOSS] & gSaveContext.dungeonItems[gSaveContext.dungeonIndex]);
case 4:
return ((msg->byte0 & 1) == 1) == (msg->byte3 == INV_CONTENT(msg->byte1));
case 6:
@ -38,12 +38,12 @@ u32 ElfMessage_CheckCondition(ElfMessage* msg) {
gSaveContext.equipment);
case 0x20:
return ((msg->byte0 & 1) == 1) ==
!!(gBitFlags[msg->byte3 - ITEM_SONG_MINUET + 6] & gSaveContext.quest_items);
!!(CHECK_QUEST_ITEM(msg->byte3 - ITEM_SONG_MINUET + QUEST_SONG_MINUET));
case 0x30:
return ((msg->byte0 & 1) == 1) ==
!!(gBitFlags[msg->byte3 - ITEM_MEDALLION_FOREST] & gSaveContext.quest_items);
!!(CHECK_QUEST_ITEM(msg->byte3 - ITEM_MEDALLION_FOREST + QUEST_MEDALLION_FOREST));
case 0x40:
return ((msg->byte0 & 1) == 1) == !!gSaveContext.magic_acquired;
return ((msg->byte0 & 1) == 1) == !!gSaveContext.magicAcquired;
}
}