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ovl_Door_Shutter OK (#413)

* Initial progress

* Some more progress

* Fix merge

* OK

* Small improvements

* Further improvements

* Some documentation, ran formatter

* Small fix

* Several review suggestions

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Further review changes

* Space out declarations, better boolean comparisons

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Some ands to modulos

* Swap condition

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Fix merge, PR suggestions

* review

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: fig <fig02srl@gmail.com>
This commit is contained in:
Tharo 2020-12-03 21:55:01 +00:00 committed by GitHub
parent 80c803b9ec
commit 26c38834ec
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44 changed files with 752 additions and 2326 deletions

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@ -43,6 +43,7 @@
#define CUR_CAPACITY(upg) CAPACITY(upg, CUR_UPG_VALUE(upg))
#define CHECK_QUEST_ITEM(item) (gBitFlags[item] & gSaveContext.inventory.questItems)
#define CHECK_DUNGEON_ITEM(item, dungeonIndex) (gSaveContext.inventory.dungeonItems[dungeonIndex] & gBitFlags[item])
#define B_BTN_ITEM ((gSaveContext.buttonStatus[0] == ITEM_NONE) \
? ITEM_NONE \