mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-03 06:24:30 +00:00
Rename scene lists (#1344)
* first pass * revert unwanted zap change * review * name Actor_InitContext, change arg name * change bzero to use type
This commit is contained in:
parent
bea53e1cc3
commit
26d6028ff1
33 changed files with 148 additions and 143 deletions
|
@ -582,7 +582,7 @@ u32 func_80096FE8(PlayState* play, RoomContext* roomCtx) {
|
|||
roomCtx->status = 0;
|
||||
|
||||
frontRoom = gSaveContext.respawnFlag > 0 ? ((void)0, gSaveContext.respawn[gSaveContext.respawnFlag - 1].roomIndex)
|
||||
: play->setupEntranceList[play->curSpawn].room;
|
||||
: play->spawnList[play->spawn].room;
|
||||
func_8009728C(play, roomCtx, frontRoom);
|
||||
|
||||
return maxRoomSize;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue