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Rename scene lists (#1344)
* first pass * revert unwanted zap change * review * name Actor_InitContext, change arg name * change bzero to use type
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33 changed files with 148 additions and 143 deletions
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@ -858,7 +858,7 @@ void EnBb_FaceWaypoint(EnBb* this) {
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}
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void EnBb_SetWaypoint(EnBb* this, PlayState* play) {
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Path* path = &play->setupPathList[this->path];
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Path* path = &play->pathList[this->path];
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Vec3s* point;
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if (this->waypoint == (s16)(path->count - 1)) {
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