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https://github.com/zeldaret/oot.git
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[headers 8] Add main.h
, segmented_address.h
, and changes for main.c
symbols (#2151)
* [headers 8] Add main.h and changes for main.c symbols * fix gSystemHeapSize is size_t only in MM * segmented_address.h * rm now useless include * actually commit segmented_address.h, oops * rm gGraphThread (faulty copypaste from MM) * bss
This commit is contained in:
parent
27533a1507
commit
277ce1c0d3
12 changed files with 46 additions and 15 deletions
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@ -19,7 +19,6 @@
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#define PHYSICAL_TO_VIRTUAL(addr) (void*)((uintptr_t)(addr) + 0x80000000)
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#define PHYSICAL_TO_VIRTUAL(addr) (void*)((uintptr_t)(addr) + 0x80000000)
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#define VIRTUAL_TO_PHYSICAL(addr) (uintptr_t)((u8*)(addr) - 0x80000000)
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#define VIRTUAL_TO_PHYSICAL(addr) (uintptr_t)((u8*)(addr) - 0x80000000)
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#define SEGMENTED_TO_VIRTUAL(addr) PHYSICAL_TO_VIRTUAL(gSegments[SEGMENT_NUMBER(addr)] + SEGMENT_OFFSET(addr))
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#define ABS(x) ((x) >= 0 ? (x) : -(x))
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#define ABS(x) ((x) >= 0 ? (x) : -(x))
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#define DECR(x) ((x) == 0 ? 0 : --(x))
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#define DECR(x) ((x) == 0 ? 0 : --(x))
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12
include/main.h
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12
include/main.h
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@ -0,0 +1,12 @@
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#ifndef MAIN_H
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#define MAIN_H
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#include "ultra64.h"
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extern s32 gScreenWidth;
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extern s32 gScreenHeight;
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extern u32 gSystemHeapSize;
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void Main(void* arg);
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#endif
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@ -101,4 +101,6 @@ void PadMgr_RumbleSet(PadMgr* padMgr, u8* enable);
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} \
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} \
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(void)0
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(void)0
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extern PadMgr gPadMgr;
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#endif
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#endif
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@ -67,4 +67,6 @@ typedef struct Scheduler {
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void Sched_Notify(Scheduler* sc);
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void Sched_Notify(Scheduler* sc);
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void Sched_Init(Scheduler* sc, void* stack, OSPri priority, u8 viModeType, UNK_TYPE arg4, IrqMgr* irqMgr);
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void Sched_Init(Scheduler* sc, void* stack, OSPri priority, u8 viModeType, UNK_TYPE arg4, IrqMgr* irqMgr);
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extern Scheduler gScheduler;
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#endif
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#endif
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11
include/segmented_address.h
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11
include/segmented_address.h
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@ -0,0 +1,11 @@
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#ifndef SEGMENTED_ADDRESS_H
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#define SEGMENTED_ADDRESS_H
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#include "ultra64.h"
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#include "stdint.h"
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extern uintptr_t gSegments[NUM_SEGMENTS];
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#define SEGMENTED_TO_VIRTUAL(addr) (void*)(gSegments[SEGMENT_NUMBER(addr)] + SEGMENT_OFFSET(addr) + K0BASE)
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#endif
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@ -102,8 +102,6 @@ extern KaleidoMgrOverlay gKaleidoMgrOverlayTable[KALEIDO_OVL_MAX];
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extern KaleidoMgrOverlay* gKaleidoMgrCurOvl;
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extern KaleidoMgrOverlay* gKaleidoMgrCurOvl;
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extern u8 gBossMarkState;
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extern u8 gBossMarkState;
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extern s32 gScreenWidth;
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extern s32 gScreenHeight;
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#if OOT_DEBUG
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#if OOT_DEBUG
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extern u32 gIsCtrlr2Valid;
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extern u32 gIsCtrlr2Valid;
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#endif
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#endif
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@ -200,7 +198,6 @@ extern u32 D_8016139C;
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extern PauseMapMarksData* gLoadedPauseMarkDataTable;
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extern PauseMapMarksData* gLoadedPauseMarkDataTable;
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extern PreNmiBuff* gAppNmiBufferPtr;
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extern PreNmiBuff* gAppNmiBufferPtr;
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extern uintptr_t gSegments[NUM_SEGMENTS];
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extern Scheduler gScheduler;
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extern Scheduler gScheduler;
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extern PadMgr gPadMgr;
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extern PadMgr gPadMgr;
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extern IrqMgr gIrqMgr;
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extern IrqMgr gIrqMgr;
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@ -67,6 +67,8 @@
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#include "sys_math3d.h"
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#include "sys_math3d.h"
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#include "fp_math.h"
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#include "fp_math.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "main.h"
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#include "segmented_address.h"
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#define SCREEN_WIDTH 320
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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#define SCREEN_HEIGHT 240
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@ -42,7 +42,7 @@
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*/
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*/
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#if PLATFORM_GC
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#if PLATFORM_GC
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#pragma increment_block_number "gc-eu:224 gc-eu-mq:224 gc-eu-mq-dbg:208 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224" \
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#pragma increment_block_number "gc-eu:208 gc-eu-mq:208 gc-eu-mq-dbg:208 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224" \
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"gc-us-mq:224"
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"gc-us-mq:224"
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#include "global.h"
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#include "global.h"
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@ -1,3 +1,16 @@
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#include "ultra64.h"
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#pragma increment_block_number "gc-eu:80 gc-eu-mq:80 gc-jp:80 gc-jp-ce:80 gc-jp-mq:80 gc-us:80 gc-us-mq:80"
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struct PreNmiBuff* gAppNmiBufferPtr;
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#include "segmented_address.h"
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struct Scheduler gScheduler;
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struct PadMgr gPadMgr;
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struct IrqMgr gIrqMgr;
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uintptr_t gSegments[NUM_SEGMENTS];
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#include "global.h"
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#include "global.h"
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#include "fault.h"
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#include "fault.h"
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#include "stack.h"
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#include "stack.h"
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@ -14,13 +27,6 @@ s32 gScreenWidth = SCREEN_WIDTH;
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s32 gScreenHeight = SCREEN_HEIGHT;
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s32 gScreenHeight = SCREEN_HEIGHT;
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u32 gSystemHeapSize = 0;
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u32 gSystemHeapSize = 0;
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#pragma increment_block_number "gc-eu:208 gc-eu-mq:208 gc-jp:208 gc-jp-ce:208 gc-jp-mq:208 gc-us:208 gc-us-mq:208"
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PreNmiBuff* gAppNmiBufferPtr;
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Scheduler gScheduler;
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PadMgr gPadMgr;
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IrqMgr gIrqMgr;
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uintptr_t gSegments[NUM_SEGMENTS];
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OSThread sGraphThread;
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OSThread sGraphThread;
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STACK(sGraphStack, 0x1800);
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STACK(sGraphStack, 0x1800);
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STACK(sSchedStack, 0x600);
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STACK(sSchedStack, 0x600);
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@ -5,7 +5,7 @@
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#include "macros.h"
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#include "macros.h"
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#include "sys_math3d.h"
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#include "sys_math3d.h"
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#pragma increment_block_number "gc-eu:106 gc-eu-mq:106 gc-jp:106 gc-jp-ce:106 gc-jp-mq:106 gc-us:106 gc-us-mq:106"
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#pragma increment_block_number "gc-eu:105 gc-eu-mq:105 gc-jp:105 gc-jp-ce:105 gc-jp-mq:105 gc-us:105 gc-us-mq:105"
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s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,
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s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,
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Vec3f* lineAClosestToB, Vec3f* lineBClosestToA);
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Vec3f* lineAClosestToB, Vec3f* lineBClosestToA);
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@ -14,7 +14,7 @@
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#include "cic6105.h"
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#include "cic6105.h"
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#endif
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#endif
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#pragma increment_block_number "gc-eu:148 gc-eu-mq:148 gc-jp:150 gc-jp-ce:150 gc-jp-mq:150 gc-us:150 gc-us-mq:150"
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#pragma increment_block_number "gc-eu:145 gc-eu-mq:145 gc-jp:147 gc-jp-ce:147 gc-jp-mq:147 gc-us:147 gc-us-mq:147"
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#define FLAGS ACTOR_FLAG_4
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#define FLAGS ACTOR_FLAG_4
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@ -366,7 +366,7 @@ static s32 D_80858AA4;
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static Vec3f sInteractWallCheckResult;
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static Vec3f sInteractWallCheckResult;
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static Input* sControlInput;
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static Input* sControlInput;
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#pragma increment_block_number "gc-eu:224 gc-eu-mq:224 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224 gc-us-mq:224"
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#pragma increment_block_number "gc-eu:224 gc-eu-mq:224 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192"
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// .data
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// .data
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