mirror of
https://github.com/zeldaret/oot.git
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parent
c3806155c3
commit
284ecb114e
7 changed files with 253 additions and 218 deletions
2
Makefile
2
Makefile
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@ -575,7 +575,7 @@ EGCS_O_FILES += $(BUILD_DIR)/src/boot/inflate.o
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/is_debug_ique.o
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/z_locale.o
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/z_std_dma.o
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# EGCS_O_FILES += $(BUILD_DIR)/src/code/z_actor.o
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EGCS_O_FILES += $(BUILD_DIR)/src/code/z_actor.o
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EGCS_O_FILES += $(BUILD_DIR)/src/code/z_common_data.o
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EGCS_O_FILES += $(BUILD_DIR)/src/code/z_construct.o
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EGCS_O_FILES += $(BUILD_DIR)/src/code/z_kanfont.o
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@ -971,7 +971,7 @@ void Flags_SetEventChkInf(s32 flag);
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s32 Flags_GetInfTable(s32 flag);
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void Flags_SetInfTable(s32 flag);
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u16 func_80037C30(struct PlayState* play, s16 arg1);
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s32 func_80037D98(struct PlayState* play, Actor* actor, s16 arg2, s32* arg3);
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s32 func_80037D98(struct PlayState* play, Actor* actor, s32 arg2, s32* arg3);
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s32 Actor_TrackPlayer(struct PlayState* play, Actor* actor, Vec3s* headRot, Vec3s* torsoRot, Vec3f focusPos);
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#endif
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@ -130,7 +130,7 @@ f32 func_800BFCB8(PlayState* this, MtxF* mf, Vec3f* pos);
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void* Play_LoadFile(PlayState* this, RomFile* file);
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void Play_GetScreenPos(PlayState* this, Vec3f* src, Vec3f* dest);
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s16 Play_CreateSubCamera(PlayState* this);
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s16 Play_GetActiveCamId(PlayState* this);
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s32 Play_GetActiveCamId(PlayState* this);
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s16 Play_ChangeCameraStatus(PlayState* this, s16 camId, s16 status);
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void Play_ClearCamera(PlayState* this, s16 camId);
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void Play_ClearAllSubCameras(PlayState* this);
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@ -1100,9 +1100,9 @@ void Interface_SetSceneRestrictions(PlayState* play) {
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InterfaceContext* interfaceCtx = &play->interfaceCtx;
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s16 i = 0;
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u8 sceneId;
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#if !PLATFORM_IQUE
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s32 pad[3];
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#endif
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s32 pad1;
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s32 pad2;
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s32 pad3;
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interfaceCtx->restrictions.all = 0;
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interfaceCtx->restrictions.dinsNayrus = 0;
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@ -1622,7 +1622,7 @@ s16 Play_CreateSubCamera(PlayState* this) {
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return camId;
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}
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s16 Play_GetActiveCamId(PlayState* this) {
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s32 Play_GetActiveCamId(PlayState* this) {
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return this->activeCamId;
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}
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@ -92,9 +92,8 @@ void ConsoleLogo_Draw(ConsoleLogoState* this) {
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Vec3f v3;
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Vec3f v1;
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Vec3f v2;
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#if !PLATFORM_IQUE
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s32 pad2[2];
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#endif
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s32 pad2;
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s32 pad3;
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OPEN_DISPS(this->state.gfxCtx, "../z_title.c", 395);
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