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Various minor cleanups (#940)
* Fix includes using braces instead of quotes * Remove some unused printf arguments * Fix a condition in Door_Shutter * Run the formatter * Cleanup incorrect uses of DynaPolyMoveFlag as function arguments * Cleanup combined Math_StepToF checks
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parent
3de7c21196
commit
2862aa6d03
35 changed files with 75 additions and 77 deletions
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@ -503,7 +503,8 @@ void BossMo_Tentacle(BossMo* this, GlobalContext* globalCtx) {
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swingRateAccel = 30.0f;
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swingSizeAccel = 60.0f;
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if ((this->sfxTimer % 32) == 0) {
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Audio_PlaySoundIncreasinglyTransposed(&this->tentTipPos, NA_SE_EN_MOFER_WAVE, gMorphaTransposeTable);
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Audio_PlaySoundIncreasinglyTransposed(&this->tentTipPos, NA_SE_EN_MOFER_WAVE,
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gMorphaTransposeTable);
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func_800AA000(0, 100, 5, 2);
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func_8002F7DC(&player->actor, NA_SE_VO_LI_FREEZE + player->ageProperties->unk_92);
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}
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@ -517,7 +518,8 @@ void BossMo_Tentacle(BossMo* this, GlobalContext* globalCtx) {
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swingRateAccel = 70.0f;
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swingSizeAccel = 70.0f;
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if ((this->sfxTimer % 16) == 0) {
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Audio_PlaySoundIncreasinglyTransposed(&this->tentTipPos, NA_SE_EN_MOFER_WAVE, gMorphaTransposeTable);
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Audio_PlaySoundIncreasinglyTransposed(&this->tentTipPos, NA_SE_EN_MOFER_WAVE,
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gMorphaTransposeTable);
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func_800AA000(0, 160, 5, 4);
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func_8002F7DC(&player->actor, NA_SE_VO_LI_FREEZE + player->ageProperties->unk_92);
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}
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