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Remove "z64" prefix from all headers (#2518)
* z64 - a * z64 - b * z64 - c * z64 - d * z64 - e * z64 - f * z64 - g * z64 - h * z64 - i * z64 - l * z64 - m * z64 - o * z64 - p * z64 - q * z64 - r * z64 - s * z64 - t * z64 - v * restore file * fix merge * fix merge --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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1255 changed files with 2596 additions and 2594 deletions
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include/horse.h
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16
include/horse.h
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#ifndef HORSE_H
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#define HORSE_H
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#include "ultra64.h"
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#include "z_math.h"
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struct PlayState;
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struct Actor;
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struct Player;
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void Horse_ResetHorseData(struct PlayState* play);
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void Horse_FixLakeHyliaPosition(struct PlayState* play);
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void Horse_InitPlayerHorse(struct PlayState* play, struct Player* player);
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void Horse_RotateToPoint(struct Actor* actor, Vec3f* pos, s16 turnAmount);
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#endif
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