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Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)
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@ -1208,7 +1208,8 @@ typedef struct GlobalContext {
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/* 0x000B0 */ void* sceneSegment;
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/* 0x000B4 */ char unk_B4[0x4];
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/* 0x000B8 */ View view;
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/* 0x001E0 */ Camera cameras[4];
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/* 0x001E0 */ Camera mainCamera;
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/* 0x001E0 */ Camera subCameras[3];
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/* 0x00790 */ Camera* cameraPtrs[4];
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/* 0x007A0 */ s16 activeCamera;
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/* 0x007A2 */ s16 nextCamera;
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