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Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)
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parent
1f1b5e39f5
commit
2a2fdf7f3e
134 changed files with 3133 additions and 3775 deletions
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@ -40,7 +40,7 @@ void Select_LoadGame(SelectContext* this, s32 entranceIndex) {
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gSaveContext.unk_13C7 = 1;
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D_8011FB30 = 0;
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this->state.running = false;
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SET_NEXT_GAMESTATE(&this->state, Gameplay_Init, GlobalContext)
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SET_NEXT_GAMESTATE(&this->state, Gameplay_Init, GlobalContext);
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}
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static SceneSelectEntry sScenes[] = {
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@ -503,68 +503,57 @@ void Select_PrintCutsceneSetting(SelectContext* this, GfxPrint* printer, u16 csI
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}
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void Select_DrawMenu(SelectContext* this) {
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s32 arg;
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GraphicsContext* gfxCtx = this->state.gfxCtx;
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GfxPrint* printer;
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GraphicsContext* gfxCtx;
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Gfx* dispRefs[4];
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gfxCtx = this->state.gfxCtx;
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Graph_OpenDisps(dispRefs, gfxCtx, "../z_select.c", 930);
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OPEN_DISPS(gfxCtx, "../z_select.c", 930);
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gSPSegment(gfxCtx->polyOpa.p++, 0x00, NULL);
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gSPSegment(oGfxCtx->polyOpa.p++, 0x00, NULL);
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func_80095248(gfxCtx, 0, 0, 0);
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SET_FULLSCREEN_VIEWPORT(&this->view)
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SET_FULLSCREEN_VIEWPORT(&this->view);
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func_800AAA50(&this->view, 0xF);
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func_80094140(gfxCtx);
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printer = alloca(sizeof(GfxPrint));
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GfxPrint_Init(printer);
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GfxPrint_Open(printer, gfxCtx->polyOpa.p);
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GfxPrint_Open(printer, oGfxCtx->polyOpa.p);
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Select_PrintMenu(this, printer);
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arg = gSaveContext.linkAge;
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Select_PrintAgeSetting(this, printer, arg);
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arg = gSaveContext.cutsceneIndex;
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Select_PrintCutsceneSetting(this, printer, arg);
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gfxCtx->polyOpa.p = GfxPrint_Close(printer);
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Select_PrintAgeSetting(this, printer, ((void)0, gSaveContext.linkAge));
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Select_PrintCutsceneSetting(this, printer, ((void)0, gSaveContext.cutsceneIndex));
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oGfxCtx->polyOpa.p = GfxPrint_Close(printer);
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GfxPrint_Destroy(printer);
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Graph_CloseDisps(dispRefs, gfxCtx, "../z_select.c", 966);
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CLOSE_DISPS(gfxCtx, "../z_select.c", 966);
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}
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void Select_DrawLoadingScreen(SelectContext* this) {
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s32 pad;
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GraphicsContext* gfxCtx = this->state.gfxCtx;
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GfxPrint* printer;
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GraphicsContext* gfxCtx;
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Gfx* dispRefs[4];
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gfxCtx = this->state.gfxCtx;
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Graph_OpenDisps(dispRefs, gfxCtx, "../z_select.c", 977);
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OPEN_DISPS(gfxCtx, "../z_select.c", 977);
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gSPSegment(gfxCtx->polyOpa.p++, 0x00, NULL);
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gSPSegment(oGfxCtx->polyOpa.p++, 0x00, NULL);
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func_80095248(gfxCtx, 0, 0, 0);
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SET_FULLSCREEN_VIEWPORT(&this->view)
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SET_FULLSCREEN_VIEWPORT(&this->view);
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func_800AAA50(&this->view, 0xF);
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func_80094140(gfxCtx);
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printer = alloca(sizeof(GfxPrint));
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GfxPrint_Init(printer);
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GfxPrint_Open(printer, gfxCtx->polyOpa.p);
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GfxPrint_Open(printer, oGfxCtx->polyOpa.p);
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Select_PrintLoadingMessage(this, printer);
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gfxCtx->polyOpa.p = GfxPrint_Close(printer);
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oGfxCtx->polyOpa.p = GfxPrint_Close(printer);
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GfxPrint_Destroy(printer);
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Graph_CloseDisps(dispRefs, gfxCtx, "../z_select.c", 1006);
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CLOSE_DISPS(gfxCtx, "../z_select.c", 1006);
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}
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void Select_Draw(SelectContext* this) {
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s32 pad;
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GraphicsContext* gfxCtx;
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Gfx* dispRefs[4];
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GraphicsContext* gfxCtx = this->state.gfxCtx;
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gfxCtx = this->state.gfxCtx;
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Graph_OpenDisps(dispRefs, gfxCtx, "../z_select.c", 1013);
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OPEN_DISPS(gfxCtx, "../z_select.c", 1013);
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gSPSegment(gfxCtx->polyOpa.p++, 0x00, NULL);
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gSPSegment(oGfxCtx->polyOpa.p++, 0x00, NULL);
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func_80095248(gfxCtx, 0, 0, 0);
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SET_FULLSCREEN_VIEWPORT(&this->view)
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SET_FULLSCREEN_VIEWPORT(&this->view);
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func_800AAA50(&this->view, 0xF);
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if (!this->state.running) {
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@ -573,7 +562,7 @@ void Select_Draw(SelectContext* this) {
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Select_DrawMenu(this);
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}
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Graph_CloseDisps(dispRefs, gfxCtx, "../z_select.c", 1037);
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CLOSE_DISPS(gfxCtx, "../z_select.c", 1037);
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}
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void Select_Main(SelectContext* this) {
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@ -69,15 +69,13 @@ void Title_Draw(TitleContext* this) {
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u16 y;
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u16 idx;
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char pad1[0x4];
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s32 pad1;
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Vec3f v3;
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Vec3f v1;
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Vec3f v2;
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char pad2[0x8];
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GraphicsContext* gfxCtx = this->state.gfxCtx;
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Gfx* dispRefs[4];
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s32 pad2[2];
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Graph_OpenDisps(dispRefs, this->state.gfxCtx, "../z_title.c", 395);
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OPEN_DISPS(this->state.gfxCtx, "../z_title.c", 395);
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v3.x = 69;
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v3.y = 69;
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@ -90,61 +88,62 @@ void Title_Draw(TitleContext* this) {
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v2.z = 1119.0837;
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func_8002EABC(&v1, &v2, &v3, this->state.gfxCtx);
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gSPSetLights1(gfxCtx->polyOpa.p++, sTitleLights);
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gSPSetLights1(oGfxCtx->polyOpa.p++, sTitleLights);
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Title_SetupView(this, 0, 150.0, 300.0);
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func_80093D18(this->state.gfxCtx);
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Matrix_Translate(-53.0, -5.0, 0, MTXMODE_NEW);
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Matrix_Scale(1.0, 1.0, 1.0, MTXMODE_APPLY);
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Matrix_RotateRPY(0, sTitleRotY, 0, MTXMODE_APPLY);
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gSPMatrix(gfxCtx->polyOpa.p++, Matrix_NewMtx(this->state.gfxCtx, "../z_title.c", 424), G_MTX_LOAD);
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gSPDisplayList(gfxCtx->polyOpa.p++, &D_01002720);
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gSPMatrix(oGfxCtx->polyOpa.p++, Matrix_NewMtx(this->state.gfxCtx, "../z_title.c", 424), G_MTX_LOAD);
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gSPDisplayList(oGfxCtx->polyOpa.p++, &D_01002720);
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func_800944C4(this->state.gfxCtx);
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gDPPipeSync(gfxCtx->polyOpa.p++);
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gDPSetCycleType(gfxCtx->polyOpa.p++, G_CYC_2CYCLE);
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gDPSetRenderMode(gfxCtx->polyOpa.p++, G_RM_XLU_SURF2, G_RM_OPA_CI | CVG_DST_WRAP);
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gDPSetCombineLERP(gfxCtx->polyOpa.p++, TEXEL1, PRIMITIVE, ENV_ALPHA, TEXEL0, 0, 0, 0, TEXEL0, PRIMITIVE,
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gDPPipeSync(oGfxCtx->polyOpa.p++);
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gDPSetCycleType(oGfxCtx->polyOpa.p++, G_CYC_2CYCLE);
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gDPSetRenderMode(oGfxCtx->polyOpa.p++, G_RM_XLU_SURF2, G_RM_OPA_CI | CVG_DST_WRAP);
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gDPSetCombineLERP(oGfxCtx->polyOpa.p++, TEXEL1, PRIMITIVE, ENV_ALPHA, TEXEL0, 0, 0, 0, TEXEL0, PRIMITIVE,
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ENVIRONMENT, COMBINED, ENVIRONMENT, COMBINED, 0, PRIMITIVE, 0);
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gDPSetPrimColor(gfxCtx->polyOpa.p++, 0, 0, 170, 255, 255, 255);
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gDPSetEnvColor(gfxCtx->polyOpa.p++, 0, 0, 255, 128);
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gDPSetPrimColor(oGfxCtx->polyOpa.p++, 0, 0, 170, 255, 255, 255);
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gDPSetEnvColor(oGfxCtx->polyOpa.p++, 0, 0, 255, 128);
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gDPLoadMultiBlock(gfxCtx->polyOpa.p++, &D_01001800, 0x100, 1, G_IM_FMT_I, G_IM_SIZ_8b, 32, 32, 0,
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gDPLoadMultiBlock(oGfxCtx->polyOpa.p++, &D_01001800, 0x100, 1, G_IM_FMT_I, G_IM_SIZ_8b, 32, 32, 0,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 5, 5, 2, 11);
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for (idx = 0, y = 94; idx < 16; idx++, y += 2) {
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gDPLoadTextureBlock(gfxCtx->polyOpa.p++, &D_01000000[0x180 * idx], G_IM_FMT_I, G_IM_SIZ_8b, 192, 2, 0,
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gDPLoadTextureBlock(oGfxCtx->polyOpa.p++, &D_01000000[0x180 * idx], G_IM_FMT_I, G_IM_SIZ_8b, 192, 2, 0,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
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G_TX_NOLOD);
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gDPSetTileSize(gfxCtx->polyOpa.p++, 1, this->uls, (this->ult & 0x7F) - idx * 4, 0, 0);
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gSPTextureRectangle(gfxCtx->polyOpa.p++, 388, y << 2, 1156, (y + 2) << 2, G_TX_RENDERTILE, 0, 0, 1024, 1024);
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gDPSetTileSize(oGfxCtx->polyOpa.p++, 1, this->uls, (this->ult & 0x7F) - idx * 4, 0, 0);
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gSPTextureRectangle(oGfxCtx->polyOpa.p++, 388, y << 2, 1156, (y + 2) << 2, G_TX_RENDERTILE, 0, 0, 1024, 1024);
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}
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func_8007672C(this->state.gfxCtx, 0, 0, 0, (s16)this->coverAlpha, 2);
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sTitleRotY += 300;
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Graph_CloseDisps(dispRefs, this->state.gfxCtx, "../z_title.c", 483);
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CLOSE_DISPS(this->state.gfxCtx, "../z_title.c", 483);
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}
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void Title_Main(TitleContext* this) {
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GraphicsContext* gfxCtx = this->state.gfxCtx;
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Gfx* dispRefs[5];
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s32 pad[2];
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Gfx* gfx;
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s32 pad;
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Graph_OpenDisps(dispRefs, this->state.gfxCtx, "../z_title.c", 494);
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OPEN_DISPS(this->state.gfxCtx, "../z_title.c", 494);
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gSPSegment(gfxCtx->polyOpa.p++, 0, NULL);
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gSPSegment(gfxCtx->polyOpa.p++, 1, this->staticSegment);
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gSPSegment(oGfxCtx->polyOpa.p++, 0, NULL);
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gSPSegment(oGfxCtx->polyOpa.p++, 1, this->staticSegment);
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func_80095248(this->state.gfxCtx, 0, 0, 0);
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Title_Calc(this);
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Title_Draw(this);
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if (D_8012DBC0) {
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gfx = gfxCtx->polyOpa.p;
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Gfx* gfx = oGfxCtx->polyOpa.p;
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s32 pad;
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Title_PrintBuildInfo(&gfx);
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gfxCtx->polyOpa.p = gfx;
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oGfxCtx->polyOpa.p = gfx;
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}
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if (this->exit) {
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gSaveContext.seqIndex = 0xFF;
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gSaveContext.nightSeqIndex = 0xFF;
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@ -153,7 +152,7 @@ void Title_Main(TitleContext* this) {
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SET_NEXT_GAMESTATE(&this->state, Opening_Init, OpeningContext);
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}
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Graph_CloseDisps(dispRefs, this->state.gfxCtx, "../z_title.c", 541);
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CLOSE_DISPS(this->state.gfxCtx, "../z_title.c", 541);
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}
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void Title_Destroy(TitleContext* this) {
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