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Cleanup symbols 7 (#1073)
* Cleanup symbols, mostly from non-matching objects * ZAPD supports unaligned textures! * Uncomment `object_oF1s`
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0a48548da7
commit
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14 changed files with 85 additions and 104 deletions
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@ -1,10 +1,6 @@
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<Root>
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<File Name="object_oF1s" Segment="6">
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<!-- This blob was added just to ensure the object will be extracted. Should be removed in the future. -->
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<Blob Name="g_oF1sBlob_000000" Size="0x10" Offset="0x0"/>
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<!-- The textures used by these limbs aren't 64-bit aligned, so this won't compile to a matching ROM. -->
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<!--
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<!-- The textures used by these limbs aren't 64-bit aligned -->
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<Limb Name="object_oF1s_Limb_000000" LimbType="Standard" Offset="0x0"/>
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<Limb Name="object_oF1s_Limb_00000C" LimbType="Standard" Offset="0xC"/>
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<Limb Name="object_oF1s_Limb_000018" LimbType="Standard" Offset="0x18"/>
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@ -22,16 +18,11 @@
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<Limb Name="object_oF1s_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
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<Limb Name="object_oF1s_Limb_0000B4" LimbType="Standard" Offset="0xB4"/>
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<Limb Name="object_oF1s_Limb_0000C0" LimbType="Standard" Offset="0xC0"/>
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-->
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<!--
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<Skeleton Name="object_oF1s_Skel_000110" Type="Flex" LimbType="Standard" Offset="0x110"/>
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-->
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<!-- 32-bit aligned textures. -->
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<!--
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<Texture Name="object_oF1s_TLUT_00011C" OutName="tlut_0000011C" Format="rgba16" Width="216" Height="1" Offset="0x11C"/>
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<Blob Name="object_oF1s_Blob_00031C" Size="0x1A0" Offset="0x31C"/>
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<Texture Name="object_oF1s_Tex_0004BC" OutName="tex_000004BC" Format="ci8" Width="32" Height="32" Offset="0x4BC"/>
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<Texture Name="object_oF1s_Tex_0008BC" OutName="tex_000008BC" Format="rgba16" Width="64" Height="32" Offset="0x8BC"/>
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<Texture Name="object_oF1s_Tex_0018BC" OutName="tex_000018BC" Format="ci8" Width="8" Height="8" Offset="0x18BC"/>
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@ -45,9 +36,7 @@
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<Texture Name="object_oF1s_Tex_0025BC" OutName="tex_000025BC" Format="ci8" Width="32" Height="32" Offset="0x25BC"/>
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<Blob Name="object_oF1s_Blob_0029BC" Size="0x400" Offset="0x29BC"/>
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<Texture Name="object_oF1s_Tex_002DBC" OutName="tex_00002DBC" Format="ci8" Width="32" Height="64" Offset="0x2DBC"/>
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-->
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<!--
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<DList Name="object_oF1s_DL_006A40" Offset="0x6A40"/>
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<DList Name="object_oF1s_DL_006DE8" Offset="0x6DE8"/>
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<DList Name="object_oF1s_DL_006FF8" Offset="0x6FF8"/>
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@ -64,6 +53,5 @@
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<DList Name="object_oF1s_DL_0082C8" Offset="0x82C8"/>
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<DList Name="object_oF1s_DL_008488" Offset="0x8488"/>
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<DList Name="object_oF1s_DL_0084E0" Offset="0x84E0"/>
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-->
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</File>
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</Root>
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