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Document Target_Draw [Target Docs 2/?] (#2115)
* document Target_Draw Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * fix missed renames * retail fix * another fix --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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6 changed files with 98 additions and 86 deletions
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@ -310,7 +310,7 @@ void ActorShadow_DrawFeet(Actor* actor, Lights* lights, PlayState* play);
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void Actor_SetFeetPos(Actor* actor, s32 limbIndex, s32 leftFootIndex, Vec3f* leftFootPos, s32 rightFootIndex,
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Vec3f* rightFootPos);
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void Actor_ProjectPos(PlayState* play, Vec3f* src, Vec3f* xyzDest, f32* cappedInvWDest);
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void func_8002C124(TargetContext* targetCtx, PlayState* play);
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void Target_Draw(TargetContext* targetCtx, PlayState* play);
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s32 Flags_GetSwitch(PlayState* play, s32 flag);
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void Flags_SetSwitch(PlayState* play, s32 flag);
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void Flags_UnsetSwitch(PlayState* play, s32 flag);
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