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Name stuff in func_80A76E2C

This commit is contained in:
Sirius902 2020-10-18 12:00:22 -07:00
parent e7c24b58c1
commit 2bc429161c

View file

@ -772,30 +772,31 @@ void func_80A76DDC(EnIk* this, GlobalContext* globalCtx, Vec3f* pos) {
void func_80A76E2C(EnIk* this, GlobalContext* globalCtx, Vec3f* pos) {
s32 pad;
Vec3f spA8;
Vec3f sp9C;
Vec3f effectVelocity;
Vec3f effectAccel;
s32 i;
Color_RGBA8 sp94;
Color_RGBA8 sp90;
Color_RGBA8 primColor;
Color_RGBA8 envColor;
s32 temp_v0;
Vec3f sp80;
Vec3f effectPos;
if (this->unk_4D4 == 0) {
spA8 = D_80A784F4;
sp9C = D_80A78500;
effectVelocity = D_80A784F4;
effectAccel = D_80A78500;
for (i = ARRAY_COUNT(D_80A78514) - 1; i >= 0; i--) {
sp94 = D_80A7850C;
sp90 = D_80A78510;
Matrix_MultVec3f(&D_80A78514[i], &sp80);
primColor = D_80A7850C;
envColor = D_80A78510;
Matrix_MultVec3f(&D_80A78514[i], &effectPos);
temp_v0 = (Math_Rand_ZeroOne() * 20.0f) - 10.0f;
sp94.r += temp_v0;
sp94.g += temp_v0;
sp94.b += temp_v0;
sp90.r += temp_v0;
sp90.g += temp_v0;
sp90.b += temp_v0;
func_8002829C(globalCtx, &sp80, &spA8, &sp9C, &sp94, &sp90, (Math_Rand_ZeroOne() * 60.0f) + 300.0f, 0);
primColor.r += temp_v0;
primColor.g += temp_v0;
primColor.b += temp_v0;
envColor.r += temp_v0;
envColor.g += temp_v0;
envColor.b += temp_v0;
func_8002829C(globalCtx, &effectPos, &effectVelocity, &effectAccel, &primColor, &envColor,
(Math_Rand_ZeroOne() * 60.0f) + 300.0f, 0);
}
this->unk_4D4 = 1;