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Player Docs: csMode -> csAction (#1547)

* csmode -> cs action

* format
This commit is contained in:
fig02 2023-09-26 12:48:41 -04:00 committed by GitHub
parent 092f602638
commit 2cb4ff4fd3
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GPG key ID: 4AEE18F83AFDEB23
66 changed files with 737 additions and 734 deletions

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@ -1074,7 +1074,7 @@ void EnSkj_SetupMaskTrade(EnSkj* this) {
void EnSkj_StartMaskTrade(EnSkj* this, PlayState* play) {
u8 sp1F = Message_GetState(&play->msgCtx);
func_8002DF54(play, &this->actor, PLAYER_CSMODE_1);
func_8002DF54(play, &this->actor, PLAYER_CSACTION_1);
if ((sp1F == TEXT_STATE_DONE) && Message_ShouldAdvance(play)) {
EnSkj_JumpFromStump(this);
}
@ -1172,7 +1172,7 @@ void EnSkj_SetupWaitForMaskTextClear(EnSkj* this) {
void EnSkj_WaitForMaskTextClear(EnSkj* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(play)) {
func_8002DF54(play, &this->actor, PLAYER_CSMODE_7);
func_8002DF54(play, &this->actor, PLAYER_CSACTION_7);
this->backflipFlag = 1;
EnSkj_Backflip(this);
}