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Docs for the Anime part of SkelAnime (#517)

* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* more names

* so many names

* we got subsystems now

* slight cleanup

* merge part 2

* new naming scheme

* slight adjustment

* no limit

* syms maybe

* step one

* OK, it's fixed

* table

* some names and such

* comments**

* update zap

* gitkeep to please jenkins

* ZAP

* fixer

* fixer2

* fixer3

* zap

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: fig <fig02srl@gmail.com>
This commit is contained in:
petrie911 2020-12-29 16:46:46 -06:00 committed by GitHub
parent e4d88bf942
commit 2dfa188706
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GPG key ID: 4AEE18F83AFDEB23
1187 changed files with 5434 additions and 5367 deletions

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@ -29,27 +29,27 @@
<Limb Name="gStalfosJawLimb" Type="Standard" Offset="0x78D4"/>
<Limb Name="gStalfosHeadLimb" Type="Standard" Offset="0x78E0"/>
<Limb Name="gStalfosEntryFirstVertebLimb" Type="Standard" Offset="0x78EC"/>
<Hierarchy Name="gStalfosSkel" Type="Standard" Offset="0x7C28"/>
<Animation Name="gStalfosBackDamageAnim" Offset="0x444" DLCount="59"/>
<Animation Name="gStalfosBackDownAnim" Offset="0x1420" DLCount="59"/>
<Animation Name="gStalfosBackJumpAnim" Offset="0x1978" DLCount="59"/>
<Animation Name="gStalfosDefendAnim" Offset="0x1C20" DLCount="59"/>
<Animation Name="gStalfosStandUprightAnim" Offset="0x2188" DLCount="59"/>
<Animation Name="gStalfosFightingRunAnim" Offset="0x26D4" DLCount="59"/>
<Animation Name="gStalfosFightingWaitAnim" Offset="0x316C" DLCount="59"/>
<Animation Name="gStalfosFightingWalkAnim" Offset="0x81B4" DLCount="59"/>
<Animation Name="gStalfosFrontDamageAnim" Offset="0x8604" DLCount="59"/>
<Animation Name="gStalfosFrontDownAnim" Offset="0x9A90" DLCount="59"/>
<Animation Name="gStalfosJumpAnim" Offset="0x9E50" DLCount="59"/>
<Animation Name="gStalfosJumpKiruAnim" Offset="0xA324" DLCount="59"/>
<Animation Name="gStalfosJumpKiruEndAnim" Offset="0xA99C" DLCount="59"/>
<Animation Name="gStalfosKiruAnim" Offset="0xB00C" DLCount="59"/>
<Animation Name="gStalfosKiruEndAnim" Offset="0xB4E4" DLCount="59"/>
<Animation Name="gStalfosKiruFinshAnim" Offset="0xBE4C" DLCount="59"/>
<Animation Name="gStalfosLandingAnim" Offset="0xC438" DLCount="59"/>
<Animation Name="gStalfosLaughAnim" Offset="0xC8A0" DLCount="59"/>
<Animation Name="gStalfosFightWait2WaitAnim" Offset="0xDCF0" DLCount="59"/>
<Animation Name="gStalfosSideWalkAnim" Offset="0xE2B0" DLCount="59"/>
<Animation Name="gStalfosStanding2FightingAnim" Offset="0xE7E4" DLCount="59"/>
<Hierarchy Name="gStalfosSkel" Type="Normal" LimbType="Standard" Offset="0x7C28"/>
<Animation Name="gStalfosBackDamageAnim" Offset="0x444"/>
<Animation Name="gStalfosBackDownAnim" Offset="0x1420"/>
<Animation Name="gStalfosBackJumpAnim" Offset="0x1978"/>
<Animation Name="gStalfosDefendAnim" Offset="0x1C20"/>
<Animation Name="gStalfosStandUprightAnim" Offset="0x2188"/>
<Animation Name="gStalfosFightingRunAnim" Offset="0x26D4"/>
<Animation Name="gStalfosFightingWaitAnim" Offset="0x316C"/>
<Animation Name="gStalfosFightingWalkAnim" Offset="0x81B4"/>
<Animation Name="gStalfosFrontDamageAnim" Offset="0x8604"/>
<Animation Name="gStalfosFrontDownAnim" Offset="0x9A90"/>
<Animation Name="gStalfosJumpAnim" Offset="0x9E50"/>
<Animation Name="gStalfosJumpKiruAnim" Offset="0xA324"/>
<Animation Name="gStalfosJumpKiruEndAnim" Offset="0xA99C"/>
<Animation Name="gStalfosKiruAnim" Offset="0xB00C"/>
<Animation Name="gStalfosKiruEndAnim" Offset="0xB4E4"/>
<Animation Name="gStalfosKiruFinshAnim" Offset="0xBE4C"/>
<Animation Name="gStalfosLandingAnim" Offset="0xC438"/>
<Animation Name="gStalfosLaughAnim" Offset="0xC8A0"/>
<Animation Name="gStalfosFightWait2WaitAnim" Offset="0xDCF0"/>
<Animation Name="gStalfosSideWalkAnim" Offset="0xE2B0"/>
<Animation Name="gStalfosStanding2FightingAnim" Offset="0xE7E4"/>
</File>
</Root>