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Reduce dependencies on global.h (9) (#2488)

* split game states

* split all GameState headers

* match fig names

* deduplicate headers from bad merge

* split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h

* fix compile error

* .bss
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mzxrules 2025-02-24 20:55:55 -05:00 committed by GitHub
parent 70fde8ac3b
commit 2e4c42719b
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48 changed files with 310 additions and 221 deletions

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@ -3,8 +3,8 @@
#include "ultra64.h"
#include "z64game.h"
#include "z64view.h"
#include "z64sram.h"
#include "z64view.h"
typedef struct ConsoleLogoState {
/* 0x0000 */ GameState state;