mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-13 19:35:28 +00:00
Reduce dependencies on global.h (9) (#2488)
* split game states * split all GameState headers * match fig names * deduplicate headers from bad merge * split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h * fix compile error * .bss
This commit is contained in:
parent
70fde8ac3b
commit
2e4c42719b
48 changed files with 310 additions and 221 deletions
|
@ -28,12 +28,6 @@ OSPiHandle* osDriveRomInit(void);
|
|||
void Mio0_Decompress(u8* src, u8* dst);
|
||||
|
||||
void FlagSet_Update(PlayState* play);
|
||||
void Overlay_LoadGameState(GameStateOverlay* overlayEntry);
|
||||
void Overlay_FreeGameState(GameStateOverlay* overlayEntry);
|
||||
|
||||
void ActorOverlayTable_LogPrint(void);
|
||||
void ActorOverlayTable_Init(void);
|
||||
void ActorOverlayTable_Cleanup(void);
|
||||
|
||||
void SaveContext_Init(void);
|
||||
|
||||
|
@ -102,12 +96,6 @@ void func_800C213C(PreRender* this, Gfx** gfxP);
|
|||
void PreRender_RestoreFramebuffer(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_CopyImageRegion(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_ApplyFilters(PreRender* this);
|
||||
void Graph_InitTHGA(GraphicsContext* gfxCtx);
|
||||
GameStateOverlay* Graph_GetNextGameState(GameState* gameState);
|
||||
void Graph_Init(GraphicsContext* gfxCtx);
|
||||
void Graph_Destroy(GraphicsContext* gfxCtx);
|
||||
void Graph_TaskSet00(GraphicsContext* gfxCtx);
|
||||
void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState);
|
||||
void Graph_ThreadEntry(void*);
|
||||
|
||||
ListAlloc* ListAlloc_Init(ListAlloc* this);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue