mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-08 15:30:14 +00:00
Reduce dependencies on global.h (9) (#2488)
* split game states * split all GameState headers * match fig names * deduplicate headers from bad merge * split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h * fix compile error * .bss
This commit is contained in:
parent
70fde8ac3b
commit
2e4c42719b
48 changed files with 310 additions and 221 deletions
|
@ -3,6 +3,8 @@
|
|||
|
||||
#include "ultra64.h"
|
||||
|
||||
extern s32 gZeldaArenaLogSeverity;
|
||||
|
||||
void* ZeldaArena_Malloc(u32 size);
|
||||
void* ZeldaArena_MallocR(u32 size);
|
||||
void* ZeldaArena_Realloc(void* ptr, u32 newSize);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue