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PlayState Rename (#1231)

* global context -> play

* fix PlayState* PlayState
This commit is contained in:
fig02 2022-05-21 14:23:43 -04:00 committed by GitHub
parent 154f44b6da
commit 2e6279bc8e
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GPG key ID: 4AEE18F83AFDEB23
912 changed files with 40489 additions and 41078 deletions

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@ -1,7 +1,7 @@
#include "ultra64.h"
#include "global.h"
static GlobalContext* sGlobalCtx;
static PlayState* sPlay;
// TODO: cleanup these arrays and UB access
char* D_8012CEE0[] = { GFXP_KATAKANA "キ-フレ-ム" GFXP_HIRAGANA "ガ" };
@ -346,7 +346,7 @@ s32 func_800B4370(DbCamera* dbCamera, s16 idx, Camera* cam) {
void func_800B44E0(DbCamera* dbCamera, Camera* cam) {
s32 i;
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CRIGHT)) {
sDbCamAnim.keyframe = 0;
sDbCamAnim.unk_0A = 1;
sDbCamAnim.curFrame = 0.0f;
@ -522,7 +522,7 @@ void DbCamera_Init(DbCamera* dbCamera, Camera* cameraPtr) {
dbCamera->sub.unk_104A.x = dbCamera->sub.unk_104A.z;
dbCamera->fov = 0.0f;
dbCamera->rollDegrees = 0.0f;
sGlobalCtx = cameraPtr->globalCtx;
sPlay = cameraPtr->play;
dbCamera->sub.mode = 0;
dbCamera->sub.nFrames = -1;
dbCamera->sub.nPoints = 1;
@ -597,7 +597,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
sp80 = &dbCamera->eye;
sp7C = &dbCamera->at;
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_Z)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_Z)) {
dbCamera->unk_00++;
dbCamera->unk_00 %= 3;
dbCamera->unk_38 = 1;
@ -688,7 +688,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
dbCamera->unk_3C = D_80161140;
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B | BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_B | BTN_L)) {
sp104.r += temp_f2;
if (sp104.r > 30000.0f) {
@ -702,7 +702,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
dbCamera->unk_40 = 7;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_B)) {
spFC = sp104;
spFC.r = temp_f2;
if (!D_80161144) {
@ -719,7 +719,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 0xB;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A | BTN_L)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_A | BTN_L)) {
sp104.r -= temp_f2;
if (sp104.r < 10.0f) {
sp104.r = 10.0f;
@ -730,7 +730,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 8;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_A)) {
spFC = sp104;
spFC.r = -temp_f2;
if (!D_80161144) {
@ -752,7 +752,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_40 = -1;
}
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DDOWN | BTN_L)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_DDOWN | BTN_L)) {
spFC = sp104;
spFC.r = temp_f2;
spFC.pitch = 0;
@ -770,7 +770,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 1;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DUP | BTN_L)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_DUP | BTN_L)) {
spFC = sp104;
spFC.r = -temp_f2;
spFC.pitch = 0;
@ -787,7 +787,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 2;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DUP)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_DUP)) {
spFC = sp104;
spFC.r = temp_f2;
spFC.pitch = 0x3FFF;
@ -803,7 +803,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 3;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DDOWN)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_DDOWN)) {
spFC = sp104;
spFC.r = temp_f2;
spFC.pitch = -0x3FFF;
@ -819,8 +819,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 4;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, (BTN_DRIGHT | BTN_L)) ||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DRIGHT)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, (BTN_DRIGHT | BTN_L)) ||
CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_DRIGHT)) {
spFC = sp104;
spFC.r = temp_f2;
spFC.pitch = 0;
@ -837,8 +837,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 5;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, (BTN_DLEFT | BTN_L)) ||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DLEFT)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, (BTN_DLEFT | BTN_L)) ||
CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_DLEFT)) {
spFC = sp104;
spFC.r = temp_f2;
spFC.pitch = 0;
@ -855,7 +855,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 6;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B | BTN_L)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_B | BTN_L)) {
sp104.r = sp104.r + temp_f2;
if (sp104.r > 30000.0f) {
sp104.r = 30000.0f;
@ -866,7 +866,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 7;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_B)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_B)) {
spFC = sp104;
spFC.r = temp_f2;
if (!D_80161144) {
@ -883,7 +883,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 0xB;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A | BTN_L)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_A | BTN_L)) {
sp104.r -= temp_f2;
if (sp104.r < 10.0f) {
@ -895,7 +895,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_44 = 0;
}
dbCamera->unk_40 = 8;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_A)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_A)) {
spFC = sp104;
spFC.r = -temp_f2;
if (!D_80161144) {
@ -917,7 +917,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->unk_40 = -1;
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_R)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_R)) {
if (dbCamera->unk_00 == 0) {
dbCamera->sub.unk_104A = cam->inputDir;
*sp7C = cam->at;
@ -932,13 +932,13 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam);
} else {
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R) &&
CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_R) &&
CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.nPoints = dbCamera->sub.unkIdx + 1;
func_800B4088(dbCamera, cam);
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_R)) {
if (dbCamera->sub.unkIdx == 0x80) {
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
@ -955,8 +955,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
}
} else {
temp_f0_5 = sGlobalCtx->state.input[2].rel.stick_y;
temp_f2_2 = sGlobalCtx->state.input[2].rel.stick_x;
temp_f0_5 = sPlay->state.input[2].rel.stick_y;
temp_f2_2 = sPlay->state.input[2].rel.stick_x;
pitch = CAM_DEG_TO_BINANG((SQ(temp_f0_5) / 600.0f) * 0.8f);
yaw = CAM_DEG_TO_BINANG((SQ(temp_f2_2) / 600.0f) * 0.8f);
if (!D_80161144) {
@ -977,7 +977,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
DbCamera_CalcUpFromPitchYawRoll(&dbCamera->unk_1C, spF4.pitch, spF4.yaw,
CAM_DEG_TO_BINANG(dbCamera->rollDegrees));
if (dbCamera->unk_00 == 1) {
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_CRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_CRIGHT)) {
cam->inputDir = dbCamera->sub.unk_104A;
new_var2 = OLib_Vec3fDist(&cam->at, &cam->eye);
cam->at = *sp7C;
@ -991,12 +991,12 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
if (dbCamera->unk_00 == 1) {
OREG(0) = 8;
func_8006376C(0xC, 5, 0, D_8012CEF4);
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_CRIGHT) &&
!CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_CRIGHT) &&
!CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
func_800B44E0(dbCamera, cam);
} else {
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT) &&
CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CRIGHT) &&
CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** start here *** */\n@@@\n");
@ -1006,14 +1006,14 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
osSyncPrintf("@@@static short nFrames = %d;\n@@@\n", dbCamera->sub.nFrames);
osSyncPrintf("@@@static short Mode = %d;\n@@@\n", dbCamera->sub.mode);
osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** finish! *** */\n@@@\n");
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.unk_08 = (dbCamera->sub.unk_08 + 1) % 3;
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP) &&
CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CUP) &&
CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unkIdx > 0) {
@ -1022,7 +1022,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->sub.unkIdx = dbCamera->sub.nPoints - 1;
}
} else {
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CUP)) {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unkIdx > 0) {
@ -1043,8 +1043,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L) &&
CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CDOWN)) {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
@ -1053,7 +1053,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->sub.unkIdx = 0;
}
} else {
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CDOWN)) {
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
@ -1123,7 +1123,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
break;
case 1:
dbCamera->unk_3C = true;
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DUP)) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unk_0A == 0) {
@ -1132,7 +1132,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->sub.unk_0A--;
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DDOWN)) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.unk_0A == 5) {
@ -1141,12 +1141,12 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->sub.unk_0A++;
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
switch (dbCamera->sub.unk_0A) {
case 1:
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame -= 5;
} else {
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame--;
@ -1178,7 +1178,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->sub.unk_0C = false;
break;
case 2:
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll -= 5;
dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
} else {
@ -1190,7 +1190,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DLEFT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_DLEFT)) {
if ((D_8012D10C++ % 5) == 0) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
@ -1199,7 +1199,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
switch (dbCamera->sub.unk_0A) {
case 0:
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle -= 1.0f;
dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
} else {
@ -1208,7 +1208,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
break;
case 5:
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
dbCamera->sub.nFrames -= 10;
} else {
dbCamera->sub.nFrames--;
@ -1230,13 +1230,13 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DRIGHT)) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
switch (dbCamera->sub.unk_0A) {
case 1:
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame += 5;
} else {
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].nextPointFrame++;
@ -1267,7 +1267,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->sub.unk_0C = true;
break;
case 2:
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll += 5;
dbCamera->roll = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll;
} else {
@ -1278,7 +1278,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
break;
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_DRIGHT)) {
if ((D_8012D10C++ % 5) == 0) {
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
@ -1287,7 +1287,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
switch (dbCamera->sub.unk_0A) {
case 0:
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle += 1.0f;
dbCamera->fov = dbCamera->sub.lookAt[dbCamera->sub.unkIdx].viewAngle;
} else {
@ -1296,7 +1296,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
break;
case 5:
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
dbCamera->sub.nFrames += 10;
} else {
dbCamera->sub.nFrames++;
@ -1398,11 +1398,11 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 2.0f, 0.02f,
0xFF, 0xFF, 0x7F, 0x40, 0, cam->globalCtx->view.gfxCtx);
0xFF, 0xFF, 0x7F, 0x40, 0, cam->play->view.gfxCtx);
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 2.0f, 0.02f, 0.02f,
0x7F, 0xFF, 0xFF, 0x40, 0, cam->globalCtx->view.gfxCtx);
0x7F, 0xFF, 0xFF, 0x40, 0, cam->play->view.gfxCtx);
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 0.02f, 2.0f,
0xFF, 0x7F, 0xFF, 0x40, 0, cam->globalCtx->view.gfxCtx);
0xFF, 0x7F, 0xFF, 0x40, 0, cam->play->view.gfxCtx);
if (dbCamera->sub.unk_08 == 2) {
for (i = 0; i < (dbCamera->sub.nPoints - 1); i++) {
if (dbCamera->sub.mode != 1) {
@ -1416,14 +1416,14 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
spAA = dbCamera->sub.lookAt[i].cameraRoll * 0xB6;
if (i == dbCamera->sub.unkIdx) {
DebugDisplay_AddObject(spAC.x, spAC.y, spAC.z, spFC.pitch * -1, spFC.yaw, spAA, .5f, .5f, .5f,
0x7F, 0xFF, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
0x7F, 0xFF, 0x7F, 0x80, 5, cam->play->view.gfxCtx);
DebugDisplay_AddObject(spB8.x, spB8.y, spB8.z, spFC.pitch * -1, spFC.yaw, spAA, 1.5f, 2.0f,
1.0f, 0x7F, 0xFF, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
1.0f, 0x7F, 0xFF, 0x7F, 0x80, 4, cam->play->view.gfxCtx);
} else {
DebugDisplay_AddObject(spAC.x, spAC.y, spAC.z, spFC.pitch * -1, spFC.yaw, spAA, .5f, .5f, .5f,
0xFF, 0x7F, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
0xFF, 0x7F, 0x7F, 0x80, 5, cam->play->view.gfxCtx);
DebugDisplay_AddObject(spB8.x, spB8.y, spB8.z, spFC.pitch * -1, spFC.yaw, spAA, 1.5f, 2.0f,
1.0f, 0xFF, 0x7F, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
1.0f, 0xFF, 0x7F, 0x7F, 0x80, 4, cam->play->view.gfxCtx);
}
}
}
@ -1433,7 +1433,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
dbCamera->roll = 0;
dbCamera->fov = 60.0f;
dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->unk_78 = (dbCamera->unk_78 + 1) % 3;
@ -1482,18 +1482,18 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
OLib_Vec3fDiffToVecSphGeo(&spA0, &cam->eye, &cam->at);
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 2.0f, 0.02f, 0xFF,
0xFF, 0x7F, 0x2D, 0, cam->globalCtx->view.gfxCtx);
0xFF, 0x7F, 0x2D, 0, cam->play->view.gfxCtx);
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 2.0f, 0.02f, 0.02f, 0x7F,
0xFF, 0xFF, 0x2D, 0, cam->globalCtx->view.gfxCtx);
0xFF, 0xFF, 0x2D, 0, cam->play->view.gfxCtx);
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 0.02f, 2.0f, 0xFF,
0x7F, 0xFF, 0x2D, 0, cam->globalCtx->view.gfxCtx);
0x7F, 0xFF, 0x2D, 0, cam->play->view.gfxCtx);
DebugDisplay_AddObject(cam->eye.x, cam->eye.y, cam->eye.z, spA0.pitch * -1, spA0.yaw, 0, .5f, .5f, .5f, 0xFF,
0x7F, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
0x7F, 0x7F, 0x80, 5, cam->play->view.gfxCtx);
DebugDisplay_AddObject(cam->at.x, cam->at.y, cam->at.z, spA0.pitch * -1, spA0.yaw, 0, 1.5f, 2.0f, 1.0f, 0xFF,
0x7F, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
0x7F, 0x7F, 0x80, 4, cam->play->view.gfxCtx);
OLib_Vec3fDiffToVecSphGeo(&spA0, &cam->eyeNext, &cam->at);
DebugDisplay_AddObject(cam->eyeNext.x, cam->eyeNext.y, cam->eyeNext.z, spA0.pitch * -1, spA0.yaw, 0, .5f, .5f,
.5f, 0xFF, 0xC0, 0x7F, 0x50, 5, cam->globalCtx->view.gfxCtx);
.5f, 0xFF, 0xC0, 0x7F, 0x50, 5, cam->play->view.gfxCtx);
}
}
@ -1862,8 +1862,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
case DEMO_CTRL_MENU(ACTION_LOAD, MENU_INFO):
case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_INFO): {
if ((1 << sCurFileIdx) & sMempakFiles) {
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT) ||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DLEFT) ||
CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DRIGHT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlToggleSwitch ^= 1;
@ -1876,7 +1876,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
func_8006376C(0x11, 8, dbCamera->sub.demoCtrlToggleSwitch ? 4 : 7, D_8012CF94);
func_8006376C(0x15, 8, dbCamera->sub.demoCtrlToggleSwitch ? 7 : 4, D_8012CF98);
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_A)) {
if (dbCamera->sub.demoCtrlToggleSwitch == 0) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
@ -1898,7 +1898,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
func_8006376C(0xD, 9, dbCamera->sub.demoCtrlToggleSwitch ? 1 : 6, "PRESS B BUTTON");
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_B)) {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu = 0;
@ -1934,8 +1934,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
func_8006376C(0x17, 7, 5, D_8012CFA4);
func_8006376C(0xD, 9, (dbCamera->sub.demoCtrlToggleSwitch != 0) ? 1 : 6, "PRESS B BUTTON");
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A) ||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_A) ||
CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_B)) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (dbCamera->sub.demoCtrlMenu == DEMO_CTRL_MENU(ACTION_LOAD, MENU_SUCCESS)) {
@ -1957,8 +1957,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
func_8006376C(0x17, 7, 5, D_8012CFA4);
func_8006376C(0xD, 9, (dbCamera->sub.demoCtrlToggleSwitch != 0) ? 1 : 6, "PRESS B BUTTON");
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A) ||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_A) ||
CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_B)) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu -= 9;
@ -1993,7 +1993,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
sp74[i * 2 + 0] = '-';
sp74[i * 2 + 1] = '\0';
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DRIGHT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (sCurFileIdx >= 4) {
@ -2010,7 +2010,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
dbCamera->sub.demoCtrlActionIdx = ACTION_SAVE;
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (sCurFileIdx <= 0) {
@ -2053,24 +2053,24 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
func_8006376C(0xD, 0x1A, 5, D_8012CF60[0]);
func_8006376C(0x14, 0x1A, 5, D_8012CF70);
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DUP)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DDOWN)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_A)) {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlToggleSwitch = 0;
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(dbCamera->sub.demoCtrlActionIdx, MENU_INFO);
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_B)) {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
@ -2080,9 +2080,9 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
} else {
func_8006376C(0xC, 0x1A, 4, D_8012CF60[0]);
func_8006376C(0x13, 0x1A, 4, D_8012CF80);
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B) ||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP) ||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_B) ||
CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DUP) ||
CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DDOWN)) {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
@ -2096,14 +2096,14 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
break;
default: {
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DUP)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
sCurFileIdx = 0;
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DDOWN)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
@ -2117,7 +2117,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
func_8006376C(4, 7, 5, D_8012CF4C);
func_8006376C(D_8016110C * 2 + 6, 7, 7, ">");
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CUP)) {
if (D_8016110C > 0) {
D_8016110C--;
}
@ -2125,7 +2125,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
sDbCamAnim.curFrame = 0.0f;
sDbCamAnim.keyframe = 0;
sDbCamAnim.unk_04 = 0;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CDOWN)) {
if (D_8016110C < 14) {
D_8016110C++;
}
@ -2133,7 +2133,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
sDbCamAnim.curFrame = 0.0f;
sDbCamAnim.keyframe = 0;
sDbCamAnim.unk_04 = 0;
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CLEFT)) {
sDbCamAnim.unk_0A = 0;
Interface_ChangeAlpha(2);
ShrinkWindow_SetVal(0);
@ -2153,7 +2153,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
return 2;
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[1].press.button, BTN_CRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[1].press.button, BTN_CRIGHT)) {
D_8015FCC8 = 0;
gSaveContext.cutsceneIndex = 0xFFFD;
gSaveContext.cutsceneTrigger = 1;
@ -2167,7 +2167,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_L)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_L)) {
if (sp74[sCurFileIdx] == '?') {
sLastFileIdx = -1;
D_801612EA = '*';
@ -2176,7 +2176,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
D_801612EA = sDbCameraCuts[idx1].letter;
}
if (1) {}
} else if (!CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
} else if (!CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L)) {
if (sLastFileIdx != -1) {
switch (sp74[sCurFileIdx]) {
case '?':
@ -2218,7 +2218,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
sLastFileIdx = -1;
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_A)) {
if (sp74[sCurFileIdx] == '?') {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
@ -2229,7 +2229,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_B)) {
if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
@ -2238,7 +2238,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_R)) {
if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
@ -2262,7 +2262,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DRIGHT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (sCurFileIdx == 0x1E) {
@ -2271,22 +2271,22 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
sCurFileIdx++;
}
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_DLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
sCurFileIdx = (sCurFileIdx == 0) ? 0x1E : sCurFileIdx - 1;
}
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L) &&
CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CRIGHT)) {
for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
osSyncPrintf("###%2d:(%c) (%d %d) %d %d %d\n", i, sDbCameraCuts[i].letter,
sDbCameraCuts[i].position, sDbCameraCuts[i].lookAt, sDbCameraCuts[i].nFrames,
sDbCameraCuts[i].nPoints, sDbCameraCuts[i].mode);
}
DbCamera_PrintAllCuts(cam);
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].cur.button, BTN_L) &&
CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CLEFT)) {
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
@ -2295,7 +2295,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
DbCamera_PrintCutBytes(&sDbCameraCuts[i]);
}
}
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT)) {
} else if (CHECK_BTN_ALL(sPlay->state.input[2].press.button, BTN_CRIGHT)) {
sDbCamAnim.curFrame = 0.0f;
sDbCamAnim.keyframe = 0;
sDbCamAnim.unk_04 = 0.0f;