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PlayState Rename (#1231)
* global context -> play * fix PlayState* PlayState
This commit is contained in:
parent
154f44b6da
commit
2e6279bc8e
912 changed files with 40489 additions and 41078 deletions
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@ -79,35 +79,35 @@
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#include "objects/object_st/object_st.h"
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// "Get Item" Model Draw Functions
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void GetItem_DrawMaskOrBombchu(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawSoldOut(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawBlueFire(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawPoes(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawFairy(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawMirrorShield(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawSkullToken(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawEggOrMedallion(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawCompass(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawPotion(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawGoronSword(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawDekuNuts(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawRecoveryHeart(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawFish(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawOpa0(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawOpa0Xlu1(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawXlu01(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawOpa10Xlu2(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawMagicArrow(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawMagicSpell(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawOpa1023(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawOpa10Xlu32(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawSmallRupee(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawScale(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawBulletBag(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawWallet(GlobalContext* globalCtx, s16 drawId);
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void GetItem_DrawMaskOrBombchu(PlayState* play, s16 drawId);
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void GetItem_DrawSoldOut(PlayState* play, s16 drawId);
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void GetItem_DrawBlueFire(PlayState* play, s16 drawId);
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void GetItem_DrawPoes(PlayState* play, s16 drawId);
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void GetItem_DrawFairy(PlayState* play, s16 drawId);
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void GetItem_DrawMirrorShield(PlayState* play, s16 drawId);
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void GetItem_DrawSkullToken(PlayState* play, s16 drawId);
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void GetItem_DrawEggOrMedallion(PlayState* play, s16 drawId);
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void GetItem_DrawCompass(PlayState* play, s16 drawId);
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void GetItem_DrawPotion(PlayState* play, s16 drawId);
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void GetItem_DrawGoronSword(PlayState* play, s16 drawId);
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void GetItem_DrawDekuNuts(PlayState* play, s16 drawId);
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void GetItem_DrawRecoveryHeart(PlayState* play, s16 drawId);
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void GetItem_DrawFish(PlayState* play, s16 drawId);
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void GetItem_DrawOpa0(PlayState* play, s16 drawId);
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void GetItem_DrawOpa0Xlu1(PlayState* play, s16 drawId);
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void GetItem_DrawXlu01(PlayState* play, s16 drawId);
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void GetItem_DrawOpa10Xlu2(PlayState* play, s16 drawId);
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void GetItem_DrawMagicArrow(PlayState* play, s16 drawId);
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void GetItem_DrawMagicSpell(PlayState* play, s16 drawId);
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void GetItem_DrawOpa1023(PlayState* play, s16 drawId);
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void GetItem_DrawOpa10Xlu32(PlayState* play, s16 drawId);
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void GetItem_DrawSmallRupee(PlayState* play, s16 drawId);
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void GetItem_DrawScale(PlayState* play, s16 drawId);
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void GetItem_DrawBulletBag(PlayState* play, s16 drawId);
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void GetItem_DrawWallet(PlayState* play, s16 drawId);
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typedef struct {
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/* 0x00 */ void (*drawFunc)(GlobalContext*, s16);
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/* 0x00 */ void (*drawFunc)(PlayState*, s16);
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/* 0x04 */ Gfx* dlists[8];
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} DrawItemTableEntry; // size = 0x24
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@ -373,501 +373,448 @@ DrawItemTableEntry sDrawItemTable[] = {
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* Draw "Get Item" Model
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* Calls the corresponding draw function for the given draw ID
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*/
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void GetItem_Draw(GlobalContext* globalCtx, s16 drawId) {
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sDrawItemTable[drawId].drawFunc(globalCtx, drawId);
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void GetItem_Draw(PlayState* play, s16 drawId) {
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sDrawItemTable[drawId].drawFunc(play, drawId);
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}
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// All remaining functions in this file are draw functions referenced in the table and called by the function above
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void GetItem_DrawMaskOrBombchu(GlobalContext* globalCtx, s16 drawId) {
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void GetItem_DrawMaskOrBombchu(PlayState* play, s16 drawId) {
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s32 pad;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 556);
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OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 556);
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func_80093BA8(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 560),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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func_80093BA8(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 560), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 565);
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CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 565);
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}
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void GetItem_DrawSoldOut(GlobalContext* globalCtx, s16 drawId) {
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void GetItem_DrawSoldOut(PlayState* play, s16 drawId) {
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s32 pad;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 572);
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OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 572);
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POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 5);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 576),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 576), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 581);
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CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 581);
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}
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void GetItem_DrawBlueFire(GlobalContext* globalCtx, s16 drawId) {
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void GetItem_DrawBlueFire(PlayState* play, s16 drawId) {
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s32 pad;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 588);
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OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 588);
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func_80093D18(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 592),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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func_80093D18(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 592), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(globalCtx->state.gfxCtx);
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func_80093D84(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0 * (globalCtx->state.frames * 0),
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0 * (globalCtx->state.frames * 0), 16, 32, 1, 1 * (globalCtx->state.frames * 1),
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1 * -(globalCtx->state.frames * 8), 16, 32));
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 0 * (play->state.frames * 0), 16,
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32, 1, 1 * (play->state.frames * 1), 1 * -(play->state.frames * 8), 16, 32));
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Matrix_Push();
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Matrix_Translate(-8.0f, -2.0f, 0.0f, MTXMODE_APPLY);
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Matrix_ReplaceRotation(&globalCtx->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 615),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Matrix_ReplaceRotation(&play->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 615), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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Matrix_Pop();
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 621);
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CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 621);
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}
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void GetItem_DrawPoes(GlobalContext* globalCtx, s16 drawId) {
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void GetItem_DrawPoes(PlayState* play, s16 drawId) {
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s32 pad;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 628);
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OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 628);
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func_80093D18(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 632),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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func_80093D18(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 632), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 641),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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func_80093D84(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 641), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0 * (globalCtx->state.frames * 0),
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0 * (globalCtx->state.frames * 0), 16, 32, 1, 1 * (globalCtx->state.frames * 1),
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1 * -(globalCtx->state.frames * 6), 16, 32));
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 0 * (play->state.frames * 0), 16,
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32, 1, 1 * (play->state.frames * 1), 1 * -(play->state.frames * 6), 16, 32));
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Matrix_Push();
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Matrix_ReplaceRotation(&globalCtx->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 656),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Matrix_ReplaceRotation(&play->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 656), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
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Matrix_Pop();
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 663);
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CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 663);
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}
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void GetItem_DrawFairy(GlobalContext* globalCtx, s16 drawId) {
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void GetItem_DrawFairy(PlayState* play, s16 drawId) {
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s32 pad;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 670);
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OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 670);
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func_80093D18(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 674),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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func_80093D18(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 674), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 683),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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func_80093D84(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 683), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0 * (globalCtx->state.frames * 0),
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0 * (globalCtx->state.frames * 0), 32, 32, 1, 1 * (globalCtx->state.frames * 1),
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1 * -(globalCtx->state.frames * 6), 32, 32));
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 0 * (play->state.frames * 0), 32,
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32, 1, 1 * (play->state.frames * 1), 1 * -(play->state.frames * 6), 32, 32));
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Matrix_Push();
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Matrix_ReplaceRotation(&globalCtx->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 698),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Matrix_ReplaceRotation(&play->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 698), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
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Matrix_Pop();
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 704);
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CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 704);
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}
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void GetItem_DrawMirrorShield(GlobalContext* globalCtx, s16 drawId) {
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void GetItem_DrawMirrorShield(PlayState* play, s16 drawId) {
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s32 pad;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 712);
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OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 712);
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func_80093D18(globalCtx->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0 * (globalCtx->state.frames * 0) % 256,
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1 * (globalCtx->state.frames * 2) % 256, 64, 64, 1,
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0 * (globalCtx->state.frames * 0) % 128, 1 * (globalCtx->state.frames * 1) % 128, 32,
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32));
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 723),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0) % 256,
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1 * (play->state.frames * 2) % 256, 64, 64, 1, 0 * (play->state.frames * 0) % 128,
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1 * (play->state.frames * 1) % 128, 32, 32));
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 723), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 730),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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func_80093D84(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 730), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 735);
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CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 735);
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}
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void GetItem_DrawSkullToken(GlobalContext* globalCtx, s16 drawId) {
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void GetItem_DrawSkullToken(PlayState* play, s16 drawId) {
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s32 pad;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 742);
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OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 742);
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func_80093D18(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 746),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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func_80093D18(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 746), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(globalCtx->state.gfxCtx);
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func_80093D84(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0 * (globalCtx->state.frames * 0),
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1 * -(globalCtx->state.frames * 5), 32, 32, 1, 0 * (globalCtx->state.frames * 0),
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0 * (globalCtx->state.frames * 0), 32, 64));
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 760),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 1 * -(play->state.frames * 5), 32,
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32, 1, 0 * (play->state.frames * 0), 0 * (play->state.frames * 0), 32, 64));
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 760), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 765);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 765);
|
||||
}
|
||||
|
||||
void GetItem_DrawEggOrMedallion(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawEggOrMedallion(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 772);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 772);
|
||||
|
||||
func_80093BA8(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 776),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093BA8(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 776), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 783);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 783);
|
||||
}
|
||||
|
||||
void GetItem_DrawCompass(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawCompass(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 811);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 811);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 815),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 815), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 5);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 822),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 822), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 827);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 827);
|
||||
}
|
||||
|
||||
void GetItem_DrawPotion(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawPotion(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 834);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 834);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPSegment(POLY_OPA_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, -1 * (globalCtx->state.frames * 1),
|
||||
1 * (globalCtx->state.frames * 1), 32, 32, 1, -1 * (globalCtx->state.frames * 1),
|
||||
1 * (globalCtx->state.frames * 1), 32, 32));
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 845),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, -1 * (play->state.frames * 1), 1 * (play->state.frames * 1), 32,
|
||||
32, 1, -1 * (play->state.frames * 1), 1 * (play->state.frames * 1), 32, 32));
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 845), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 855),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 855), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[4]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[5]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 861);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 861);
|
||||
}
|
||||
|
||||
void GetItem_DrawGoronSword(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawGoronSword(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 868);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 868);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPSegment(POLY_OPA_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 1 * (globalCtx->state.frames * 1),
|
||||
0 * (globalCtx->state.frames * 1), 32, 32, 1, 0 * (globalCtx->state.frames * 1),
|
||||
0 * (globalCtx->state.frames * 1), 32, 32));
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 878),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 1), 0 * (play->state.frames * 1), 32,
|
||||
32, 1, 0 * (play->state.frames * 1), 0 * (play->state.frames * 1), 32, 32));
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 878), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 883);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 883);
|
||||
}
|
||||
|
||||
void GetItem_DrawDekuNuts(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawDekuNuts(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 890);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 890);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPSegment(POLY_OPA_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 1 * (globalCtx->state.frames * 6),
|
||||
1 * (globalCtx->state.frames * 6), 32, 32, 1, 1 * (globalCtx->state.frames * 6),
|
||||
1 * (globalCtx->state.frames * 6), 32, 32));
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 901),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 6), 1 * (play->state.frames * 6), 32,
|
||||
32, 1, 1 * (play->state.frames * 6), 1 * (play->state.frames * 6), 32, 32));
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 901), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 906);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 906);
|
||||
}
|
||||
|
||||
void GetItem_DrawRecoveryHeart(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawRecoveryHeart(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 913);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 913);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0 * (globalCtx->state.frames * 1),
|
||||
1 * -(globalCtx->state.frames * 3), 32, 32, 1, 0 * (globalCtx->state.frames * 1),
|
||||
1 * -(globalCtx->state.frames * 2), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 924),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 1), 1 * -(play->state.frames * 3), 32,
|
||||
32, 1, 0 * (play->state.frames * 1), 1 * -(play->state.frames * 2), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 924), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 929);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 929);
|
||||
}
|
||||
|
||||
void GetItem_DrawFish(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawFish(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 936);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 936);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0 * (globalCtx->state.frames * 0),
|
||||
1 * (globalCtx->state.frames * 1), 32, 32, 1, 0 * (globalCtx->state.frames * 0),
|
||||
1 * (globalCtx->state.frames * 1), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 947),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 1 * (play->state.frames * 1), 32,
|
||||
32, 1, 0 * (play->state.frames * 0), 1 * (play->state.frames * 1), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 947), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 952);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 952);
|
||||
}
|
||||
|
||||
void GetItem_DrawOpa0(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawOpa0(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 959);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 959);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 963),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 963), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 968);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 968);
|
||||
}
|
||||
|
||||
void GetItem_DrawOpa0Xlu1(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawOpa0Xlu1(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 975);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 975);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 979),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 979), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 986),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 986), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 991);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 991);
|
||||
}
|
||||
|
||||
void GetItem_DrawXlu01(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawXlu01(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 998);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 998);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1002),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1002), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1008);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1008);
|
||||
}
|
||||
|
||||
void GetItem_DrawOpa10Xlu2(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawOpa10Xlu2(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1015);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1015);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1019),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1019), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1027),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1027), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1032);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1032);
|
||||
}
|
||||
|
||||
void GetItem_DrawMagicArrow(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawMagicArrow(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1039);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1039);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1043),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1043), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1050),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1050), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1056);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1056);
|
||||
}
|
||||
|
||||
void GetItem_DrawMagicSpell(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawMagicSpell(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1063);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1063);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 1 * (globalCtx->state.frames * 2),
|
||||
1 * -(globalCtx->state.frames * 6), 32, 32, 1, 1 * (globalCtx->state.frames * 1),
|
||||
-1 * (globalCtx->state.frames * 2), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1074),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 2), 1 * -(play->state.frames * 6), 32,
|
||||
32, 1, 1 * (play->state.frames * 1), -1 * (play->state.frames * 2), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1074), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1081);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1081);
|
||||
}
|
||||
|
||||
void GetItem_DrawOpa1023(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawOpa1023(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1088);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1088);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1092),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1092), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1100);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1100);
|
||||
}
|
||||
|
||||
void GetItem_DrawOpa10Xlu32(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawOpa10Xlu32(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1108);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1108);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1112),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1112), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1120),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1120), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1126);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1126);
|
||||
}
|
||||
|
||||
void GetItem_DrawSmallRupee(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawSmallRupee(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1133);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1133);
|
||||
|
||||
Matrix_Scale(0.7f, 0.7f, 0.7f, MTXMODE_APPLY);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1140),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1140), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1148),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1148), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1154);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1154);
|
||||
}
|
||||
|
||||
void GetItem_DrawScale(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawScale(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1162);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1162);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 1 * (globalCtx->state.frames * 2),
|
||||
-1 * (globalCtx->state.frames * 2), 64, 64, 1, 1 * (globalCtx->state.frames * 4),
|
||||
1 * -(globalCtx->state.frames * 4), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1173),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 2), -1 * (play->state.frames * 2), 64,
|
||||
64, 1, 1 * (play->state.frames * 4), 1 * -(play->state.frames * 4), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1173), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1181);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1181);
|
||||
}
|
||||
|
||||
void GetItem_DrawBulletBag(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawBulletBag(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1188);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1188);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1192),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1192), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1200),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1200), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[4]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1207);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1207);
|
||||
}
|
||||
|
||||
void GetItem_DrawWallet(GlobalContext* globalCtx, s16 drawId) {
|
||||
void GetItem_DrawWallet(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1214);
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_draw.c", 1214);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 1218),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_draw.c", 1218), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
@ -877,5 +824,5 @@ void GetItem_DrawWallet(GlobalContext* globalCtx, s16 drawId) {
|
|||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[6]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[7]);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 1230);
|
||||
CLOSE_DISPS(play->state.gfxCtx, "../z_draw.c", 1230);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue