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PlayState Rename (#1231)
* global context -> play * fix PlayState* PlayState
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912 changed files with 40489 additions and 41078 deletions
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@ -63,8 +63,8 @@ u16 sReactionTextIds[][PLAYER_MASK_MAX] = {
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{ 0x0000, 0x7104, 0x7105, 0x7107, 0x7105, 0x710C, 0x7105, 0x7107, 0x7107 },
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};
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u16 Text_GetFaceReaction(GlobalContext* globalCtx, u32 reactionSet) {
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u8 currentMask = Player_GetMask(globalCtx);
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u16 Text_GetFaceReaction(PlayState* play, u32 reactionSet) {
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u8 currentMask = Player_GetMask(play);
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return sReactionTextIds[reactionSet][currentMask];
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}
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