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PlayState Rename (#1231)
* global context -> play * fix PlayState* PlayState
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912 changed files with 40489 additions and 41078 deletions
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@ -899,5 +899,5 @@ void Sram_Alloc(GameState* gameState, SramContext* sramCtx) {
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ASSERT(sramCtx->readBuff != NULL, "sram->read_buff != NULL", "../z_sram.c", 1295);
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}
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void Sram_Init(GlobalContext* globalCtx, SramContext* sramCtx) {
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void Sram_Init(PlayState* play, SramContext* sramCtx) {
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}
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