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PlayState Rename (#1231)
* global context -> play * fix PlayState* PlayState
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@ -6,8 +6,8 @@
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struct EnXc;
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typedef void (*EnXcActionFunc)(struct EnXc*, GlobalContext*);
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typedef void (*EnXcDrawFunc)(struct Actor*, GlobalContext*);
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typedef void (*EnXcActionFunc)(struct EnXc*, PlayState*);
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typedef void (*EnXcDrawFunc)(struct Actor*, PlayState*);
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typedef enum {
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/* 0 */ SHEIK_TYPE_0,
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