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Good Camera Mode Names (#1455)

* better camera mode names

* cleanup

* improve aiming modes

* follow boomerang comment

* more mode docs

* cleanup

* hookshotFly, revert to still
This commit is contained in:
engineer124 2022-12-11 04:46:03 -05:00 committed by GitHub
parent 85a4d23fc6
commit 2e9e895bf9
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7 changed files with 784 additions and 780 deletions

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@ -625,7 +625,7 @@ void func_8008EEAC(PlayState* play, Actor* actor) {
this->unk_684 = actor;
this->stateFlags1 |= PLAYER_STATE1_16;
Camera_SetViewParam(Play_GetCamera(play, CAM_ID_MAIN), CAM_VIEW_TARGET, actor);
Camera_ChangeMode(Play_GetCamera(play, CAM_ID_MAIN), CAM_MODE_FOLLOWTARGET);
Camera_ChangeMode(Play_GetCamera(play, CAM_ID_MAIN), CAM_MODE_Z_TARGET_FRIENDLY);
}
s32 func_8008EF30(PlayState* play) {