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[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)

* [PAL N64] Set up build system and extract assets

* TOOD -> TODO

* Apparently this is what the formatter wants
This commit is contained in:
cadmic 2024-09-26 12:19:23 -07:00 committed by GitHub
parent bccb219ea3
commit 2f3c8084c9
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
37 changed files with 6000 additions and 9 deletions

View file

@ -6,8 +6,16 @@ const char gBuildCreator[] = "zelda@srd44";
const char gBuildCreator[] = "zelda@srd022j";
#endif
#if OOT_VERSION == NTSC_1_2
#if OOT_VERSION == NTSC_1_0
const char gBuildDate[] = "98-10-21 04:56:31";
#elif OOT_VERSION == NTSC_1_1
const char gBuildDate[] = "98-10-26 10:58:45";
#elif OOT_VERSION == PAL_1_0
const char gBuildDate[] = "98-11-10 14:34:22";
#elif OOT_VERSION == NTSC_1_2
const char gBuildDate[] = "98-11-12 18:17:03";
#elif OOT_VERSION == PAL_1_1
const char gBuildDate[] = "98-11-18 17:36:49";
#elif OOT_VERSION == GC_JP
const char gBuildDate[] = "02-10-29 23:49:53";
#elif OOT_VERSION == GC_JP_MQ

View file

@ -1556,6 +1556,8 @@ void FileSelect_DrawOptionsImpl(GameState* thisx) {
#if OOT_NTSC
gSPVertex(POLY_OPA_DISP++, gOptionsMenuHeadersVtx, 32, 0);
#elif OOT_PAL_N64
// TODO: implement PAL N64 version
#else
if (gSaveContext.language == LANGUAGE_GER) {
gSPVertex(POLY_OPA_DISP++, gOptionsMenuHeadersGERVtx, 32, 0);
@ -1580,6 +1582,8 @@ void FileSelect_DrawOptionsImpl(GameState* thisx) {
#if OOT_NTSC
gSPVertex(POLY_OPA_DISP++, gOptionsMenuSettingsVtx, 32, 0);
#elif OOT_PAL_N64
// TODO: implement PAL N64 version
#else
if (gSaveContext.language == LANGUAGE_GER) {
gSPVertex(POLY_OPA_DISP++, gOptionsMenuSettingsGERVtx, 32, 0);