mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-06 22:30:15 +00:00
Naming some cutscenes 4 (Gerudo Fortress, Death Mountain Crater and Goron City) (#2356)
* name cs from gerudo fortress, dmc and goron city * format and updated comment about the darunia dancing cutscene * review 2
This commit is contained in:
parent
016aef482b
commit
2f40fed5c1
7 changed files with 25 additions and 9 deletions
|
@ -2,6 +2,8 @@
|
|||
<File Name="spot12_scene" Segment="2">
|
||||
<Cutscene Name="gGerudoFortressFirstCaptureCs" Offset="0x55C0"/>
|
||||
<Cutscene Name="gGerudoFortressIntroCs" Offset="0x6490"/>
|
||||
<Cutscene Name="gGerudoFortressArcheryIntroCs" Offset="0x5060"/>
|
||||
<Cutscene Name="gGerudoFortressCreditsCs" Offset="0x5450"/>
|
||||
<Texture Name="gGerudoFortressNightWallTex" Format="rgba16" Width="64" Height="32" Offset="0x9678"/>
|
||||
<Texture Name="gGerudoFortressDayWallTex" Format="rgba16" Width="64" Height="32" Offset="0xDE78"/>
|
||||
<Scene Name="spot12_scene" Offset="0x0"/>
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
<File Name="spot12_scene" Segment="2">
|
||||
<Cutscene Name="gGerudoFortressFirstCaptureCs" Offset="0x55D0"/>
|
||||
<Cutscene Name="gGerudoFortressIntroCs" Offset="0x64A0"/>
|
||||
<Cutscene Name="gGerudoFortressArcheryIntroCs" Offset="0x5060"/>
|
||||
<Cutscene Name="gGerudoFortressCreditsCs" Offset="0x5454"/>
|
||||
<Texture Name="gGerudoFortressNightWallTex" Format="rgba16" Width="64" Height="32" Offset="0x9688"/>
|
||||
<Texture Name="gGerudoFortressDayWallTex" Format="rgba16" Width="64" Height="32" Offset="0xDE88"/>
|
||||
<Scene Name="spot12_scene" Offset="0x0"/>
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
<File Name="spot17_scene" Segment="2">
|
||||
<Cutscene Name="gDeathMountainCraterBoleroCs" Offset="0x45D0"/>
|
||||
<Cutscene Name="gDeathMountainCraterIntroCs" Offset="0x76D0"/>
|
||||
<Cutscene Name="gDeathMountainCraterTitleCs" Offset="0x68B0"/>
|
||||
<Scene Name="spot17_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="spot17_room_0" Segment="3">
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
<File Name="spot17_scene" Segment="2">
|
||||
<Cutscene Name="gDeathMountainCraterBoleroCs" Offset="0x45D4"/>
|
||||
<Cutscene Name="gDeathMountainCraterIntroCs" Offset="0x76E0"/>
|
||||
<Cutscene Name="gDeathMountainCraterTitleCs" Offset="0x68C0"/>
|
||||
<Scene Name="spot17_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="spot17_room_0" Segment="3">
|
||||
|
|
|
@ -1,9 +1,14 @@
|
|||
<Root>
|
||||
<File Name="spot18_scene" Segment="2">
|
||||
<Cutscene Name="gGoronCityDaruniaCorrectCs" Offset="0x59E0"/>
|
||||
<Cutscene Name="gGoronCityDarunia01Cs" Offset="0x6930"/>
|
||||
<Cutscene Name="gGoronCityDaruniaWrongCs" Offset="0x7DE0"/>
|
||||
<Cutscene Name="gGoronCityDaruniaCorrectSongCs" Offset="0x59E0"/>
|
||||
<Cutscene Name="gGoronCityDaruniaWrongSongCs" Offset="0x7DE0"/>
|
||||
|
||||
<!-- This cutscene is not used in normal gameplay. -->
|
||||
<Cutscene Name="gGoronCityDaruniaDancingCs" Offset="0x6930"/>
|
||||
|
||||
<Cutscene Name="gGoronCityIntroCs" Offset="0x8400"/>
|
||||
<Cutscene Name="gGoronCityCreditsCs" Offset="0x7840"/>
|
||||
|
||||
<Texture Name="gGoronCityNightEntranceTex" OutName="night_entrance" Format="ia8" Width="8" Height="8" Offset="0x8FC8"/>
|
||||
<Texture Name="gGoronCityDayEntranceTex" OutName="day_entrance" Format="ia8" Width="8" Height="8" Offset="0x9808"/>
|
||||
<Scene Name="spot18_scene" Offset="0x0"/>
|
||||
|
|
|
@ -1,9 +1,14 @@
|
|||
<Root>
|
||||
<File Name="spot18_scene" Segment="2">
|
||||
<Cutscene Name="gGoronCityDaruniaCorrectCs" Offset="0x59E0"/>
|
||||
<Cutscene Name="gGoronCityDarunia01Cs" Offset="0x6930"/>
|
||||
<Cutscene Name="gGoronCityDaruniaWrongCs" Offset="0x7DF4"/>
|
||||
<Cutscene Name="gGoronCityDaruniaCorrectSongCs" Offset="0x59E0"/>
|
||||
<Cutscene Name="gGoronCityDaruniaWrongSongCs" Offset="0x7DF4"/>
|
||||
|
||||
<!-- This cutscene is not used in normal gameplay. -->
|
||||
<Cutscene Name="gGoronCityDaruniaDancingCs" Offset="0x6930"/>
|
||||
|
||||
<Cutscene Name="gGoronCityIntroCs" Offset="0x8380"/>
|
||||
<Cutscene Name="gGoronCityCreditsCs" Offset="0x7844"/>
|
||||
|
||||
<Texture Name="gGoronCityNightEntranceTex" OutName="night_entrance" Format="ia8" Width="8" Height="8" Offset="0x8F48"/>
|
||||
<Texture Name="gGoronCityDayEntranceTex" OutName="day_entrance" Format="ia8" Width="8" Height="8" Offset="0x9788"/>
|
||||
<Scene Name="spot18_scene" Offset="0x0"/>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue